Replay-derived match flow, timings, and composition.

Advanced match analysis

ViVi vs Asuna

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
27108
Duration
16:27
Patch
19.17020
Played
· 11 hours ago
Anatolia map preview
MapAnatolia
Winner
ViVi Set · Elo 1150 +14
16:27 Match length
Defeated
Asuna Fuxi · Elo 1082 -14
59.7% win probability Pre-match · ViVi favored win probability 40.3%
Key momentsIn match order
Fastest Classical
3:45* Asuna Chiyou · estimated
First pressure
5:59 ViVi Barracks
Armory timing
6:34 ViVi Armory
Market timing
8:03 Asuna Market
Fastest Heroic
9:58* ViVi Sekhmet · estimated
Fortress timing
10:19 ViVi Migdol Stronghold
First extra TC
14:45 ViVi Town Center

ViVi

Set · Blue
Win 1150 +14
EAPM
27.4
Favorite unit
Slinger
34 fielded
Total score
26,133
Military score
12,694
Economic score
11,026
Kills score
2,487
Units killed
79
Units lost
30
Buildings razed
22
Largest army
71
First expansion
14:45
Age path
PtahClassical · Est. start 3:57
SekhmetHeroic · Est. start 8:43
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Water commitment3 dock build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

Asuna

Fuxi · Red
Loss 1082 -14
EAPM
36.8
Favorite unit
Wuzu Javelineer
41 fielded
Total score
15,209
Military score
6,444
Economic score
8,120
Kills score
662
Units killed
29
Units lost
80
Buildings razed
1
Largest army
116
First expansion
—
Age path
ChiyouClassical · Research start 2:45
NubaHeroic · Research start 9:08
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling25 wall build events
Water commitment1 dock build events
Market economy100 total resource volume
Large army production116 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ViViAsuna
Score
Total score ViVi
26,13363%15,20937%
Military score ViVi
12,69466%6,44434%
Economic score ViVi
11,02658%8,12042%
Kills score ViVi
2,48779%662
Combat and army
ViViAsuna
79 Units killed 29
30 Units lost 80
22 Buildings razed 1
71 Largest army 116

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 100 total volume

ViVi

Bought

No buys

Sold

No sells

Total player market volume0

Asuna

Bought

Wood100

Sold

No sells

Total player market volume100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ViVi

Army · 71

Units

Slinger34
Axeman21
Siege Tower12
Kebenit2
Scarab2

Technologies4 researched · 6 pre-queued

Pickaxe5:13
Medium Axemen6:54
Medium Slingers6:55
Hand Axe8:25
BallisticsPre-queued · 9:04
Copper ShieldsPre-queued · 9:05
Copper ArmorPre-queued · 9:05
Copper WeaponsPre-queued · 9:06
Heavy AxemenPre-queued · 10:26
Heavy SlingersPre-queued · 10:27
Buildings 15 types
House16
Mining Camp6
Barracks4
Lumber Camp4
Dock3
Obelisk3
Migdol Stronghold2
Armory1
Granary1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers 1 invoked
Vision1

Asuna

Army · 116

Units

Wuzu Javelineer41
Dao Swordsman25
Ge Halberdier25
Fire Archer9
Pioneer7
White Horse Cavalry7
Sage1
Ya Zi1

Technologies5 researched

Medium Archers9:10
Medium Infantry13:05
Ballistics14:54
Copper Weapons14:55
Copper Armor14:55
Buildings 11 types
Wall25
House14
Silo9
Military Camp7
Armory1
Baolei1
Dock1
Imperial Academy1
Machine Workshop1
Market1
Temple1
God powers 2 invoked
Lightning Weapons1
The Peach Blossom Spring1