Advanced match analysis
Persefone1997 vs Boumba Boumba
- Queue
- Ranked 1v1 Supremacy
- Map
- Anatolia
- Map Seed
- 28445
- Duration
- 19:29
- Patch
- 19.17020
- Played
- · 13 hours ago
Defeated
Persefone1997
Gaia · Elo 1009 -15
19:29
Match length
Winner
Boumba Boumba
Poseidon · Elo 1056 +15
43.3% win probability
Pre-match · Boumba Boumba favored
win probability 56.7%
Key momentsIn match order
Persefone1997
Gaia · Blue- EAPM
- 26.0
- Favorite unit
- Katapeltes 43 fielded
- Total score
- 30,285
- Military score
- 9,990
- Economic score
- 18,934
- Kills score
- 1,398
- Units killed
- 47
- Units lost
- 55
- Buildings razed
- 0
- Largest army
- 86
- First expansion
- 12:40
Age path
OceanusClassical · Research start 3:15
RheiaHeroic · Research start 13:43
AtlasMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water commitment1 dock build events
Market economy3,700 total resource volume
Large army production86 military units
Most Deaths
Most Resources
Boumba Boumba
Poseidon · Red- EAPM
- 44.7
- Favorite unit
- Hippeus 42 fielded
- Total score
- 32,217
- Military score
- 11,355
- Economic score
- 18,890
- Kills score
- 2,092
- Units killed
- 57
- Units lost
- 45
- Buildings razed
- 12
- Largest army
- 82
- First expansion
- 15:56
Age path
HermesClassical · Est. start 4:11
DionysusHeroic · Est. start 9:31
ArtemisMythic · Est. start 16:06
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Water commitment2 dock build events
Large army production82 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Persefone1997Boumba Boumba
Score
Combat and army
Persefone1997Boumba Boumba
47
Units killed
57
55
Units lost
45
0
Buildings razed
12
86
Largest army
82
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,700 total volume›
Persefone1997
Bought
No buys
Sold
Total player market volume3,700
Boumba Boumba
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.