Replay-derived match flow, timings, and composition.

Advanced match analysis

barcáboyy vs 冷小零

Queue
Ranked 1v1 Supremacy
Map
Savannah
Map Seed
29565
Duration
31:49
Patch
19.17020
Played
· 13 hours ago
Savannah map preview
MapSavannah
Defeated
barcáboyy Poseidon · Elo 939 -20
31:49 Match length
Winner
冷小零 Poseidon · Elo 891 +20
56.9% win probability Pre-match · barcáboyy favored · Upset win probability 43.1%
Key momentsIn match order
Fastest Classical
3:47* 冷小零 Hermes · estimated
First pressure
4:02 barcáboyy Stable
First extra TC
5:14 barcáboyy Town Center
Armory timing
7:08 冷小零 Armory
Market timing
8:57 冷小零 Market
Fastest Heroic
12:09* barcáboyy Aphrodite · estimated
Fortress timing
14:01 冷小零 Fortress
Fastest Mythic
22:06* 冷小零 Artemis · estimated

barcáboyy

Poseidon · Blue
Loss 939 -20
EAPM
48.5
Favorite unit
Hoplite
227 fielded
Total score
42,749
Military score
14,860
Economic score
22,342
Kills score
5,672
Units killed
150
Units lost
428
Buildings razed
5
Largest army
348
First expansion
5:14
Age path
HermesClassical · Est. start 2:48
AphroditeHeroic · Est. start 10:54
HephaestusMythic · Est. start 21:53
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Large army production348 military units
Largest Army Most Deaths

冷小零

Poseidon · Red
Win 891 +20
EAPM
42.3
Favorite unit
Hippeus
53 fielded
Total score
101,196
Military score
39,688
Economic score
52,028
Kills score
9,536
Units killed
363
Units lost
159
Buildings razed
35
Largest army
196
First expansion
7:10
Age path
HermesClassical · Research start 2:47
AphroditeHeroic · Research start 12:27
ArtemisMythic · Research start 20:06
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling21 wall build events
Market economy200 total resource volume
Large army production196 military units
Highest Score Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

barcáboyy冷小零
Score
Total score 冷小零
42,74930%101,19670%
Military score 冷小零
14,86027%39,68873%
Economic score 冷小零
22,34230%52,02870%
Kills score 冷小零
5,67237%9,53663%
Combat and army
barcáboyy冷小零
150 Units killed 363
428 Units lost 159
5 Buildings razed 35
348 Largest army 196

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 200 total volume

barcáboyy

Bought

No buys

Sold

No sells

Total player market volume0

冷小零

Bought

Food200

Sold

No sells

Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

barcáboyy

Army · 348

Units

Hoplite227
Prodromos34
Hypaspist25
Hippeus21
Nemean Lion16
Petrobolos9
Atalanta5
Theseus4
Centaur2
Colossus2
Polyphemus2
Hippolyta1

Technologies11 researched · 6 pre-queued

PickaxePre-queued · 8:08
Hand AxePre-queued · 8:11
Husbandry8:58
Medium InfantryPre-queued · 9:06
Heavy InfantryPre-queued · 11:55
Plow12:18
CrenellationsPre-queued · 12:22
Copper Shields15:06
Copper Armor15:06
Copper Weapons15:06
Champion InfantryPre-queued · 15:08
Shaft Mine18:01
Bronze Shields19:18
Bronze Armor19:18
Bronze Weapons19:18
Iron Shields27:04
Iron Armor27:05
Buildings 12 types
Farm58
House45
Wall15
Military Academy8
Granary7
Storehouse6
Market5
Fortress3
Temple3
Town Center2
Armory1
Stable1
God powers 4 invoked
Cease Fire1
Curse1
Lure1
Plenty Vault1

冷小零

Army · 196

Units

Hippeus53
Toxotes50
Hetairos40
Helepolis15
Atalanta7
Theseus7
Centaur6
Nemean Lion6
Polyphemus5
Petrobolos4
Hippolyta3

Technologies23 researched

Medium Cavalry7:49
Pickaxe8:03
Hand Axe8:06
Husbandry8:16
Plow8:17
Copper Weapons14:41
Copper Armor14:41
Copper Shields14:42
Shaft Mine14:45
Bow Saw14:46
Heavy Cavalry17:52
Bronze Weapons20:04
Bronze Armor20:04
Bronze Shields20:04
Champion Cavalry22:08
Crenellations23:36
Medium Archers25:00
Iron Weapons25:37
Iron Shields25:37
Iron Armor25:38
Heavy Archers27:46
Champion Archers28:48
Ballistics28:54
Buildings 13 types
Farm32
Wall21
House17
Storehouse13
Sentry Tower11
Fortress8
Archery Range6
Stable6
Temple4
Town Center3
Granary2
Armory1
Market1
God powers 5 invoked
Cease Fire1
Curse1
Earthquake1
Lure1
Titan Gate1