Advanced match analysis
barcáboyy vs 冷小零
- Queue
- Ranked 1v1 Supremacy
- Map
- Savannah
- Map Seed
- 29565
- Duration
- 31:49
- Patch
- 19.17020
- Played
- · 13 hours ago
Defeated
barcáboyy
Poseidon · Elo 939 -20
31:49
Match length
Winner
冷小零
Poseidon · Elo 891 +20
56.9% win probability
Pre-match · barcáboyy favored · Upset
win probability 43.1%
Key momentsIn match order
barcáboyy
Poseidon · Blue- EAPM
- 48.5
- Favorite unit
- Hoplite 227 fielded
- Total score
- 42,749
- Military score
- 14,860
- Economic score
- 22,342
- Kills score
- 5,672
- Units killed
- 150
- Units lost
- 428
- Buildings razed
- 5
- Largest army
- 348
- First expansion
- 5:14
Age path
HermesClassical · Est. start 2:48
AphroditeHeroic · Est. start 10:54
HephaestusMythic · Est. start 21:53
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Large army production348 military units
Largest Army
Most Deaths
冷小零
Poseidon · Red- EAPM
- 42.3
- Favorite unit
- Hippeus 53 fielded
- Total score
- 101,196
- Military score
- 39,688
- Economic score
- 52,028
- Kills score
- 9,536
- Units killed
- 363
- Units lost
- 159
- Buildings razed
- 35
- Largest army
- 196
- First expansion
- 7:10
Age path
HermesClassical · Research start 2:47
AphroditeHeroic · Research start 12:27
ArtemisMythic · Research start 20:06
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom3 expansion build events
Heavy walling21 wall build events
Market economy200 total resource volume
Large army production196 military units
Highest Score
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
barcáboyy冷小零
Score
Combat and army
barcáboyy冷小零
150
Units killed
363
428
Units lost
159
5
Buildings razed
35
348
Largest army
196
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 200 total volume›
barcáboyy
Bought
No buys
Sold
No sells
Total player market volume0
冷小零
Bought
Sold
No sells
Total player market volume200
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.