Replay-derived match flow, timings, and composition.

Advanced match analysis

VoicedAgate4773 vs threeminkrugs

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
9864
Duration
22:13
Patch
19.17020
Played
· 13 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
VoicedAgate4773 Poseidon · Elo 1014 +13
22:13 Match length
Defeated
threeminkrugs Ra · Elo 903 -39
65.5% win probability Pre-match · VoicedAgate4773 favored win probability 34.5%
Key momentsIn match order
Fastest Classical
4:08* VoicedAgate4773 Hermes · estimated
First pressure
5:08 VoicedAgate4773 Stable
Armory timing
6:42 VoicedAgate4773 Armory
Market timing
8:39 threeminkrugs Market
First extra TC
9:17 VoicedAgate4773 Town Center
Fastest Heroic
15:06* VoicedAgate4773 Dionysus · estimated
Fortress timing
15:49 VoicedAgate4773 Fortress
Fastest Mythic
21:58* VoicedAgate4773 Hephaestus · estimated

VoicedAgate4773

Poseidon · Blue
Win 1014 +13
EAPM
28.5
Favorite unit
Hoplite
40 fielded
Total score
43,125
Military score
15,661
Economic score
25,164
Kills score
2,300
Units killed
80
Units lost
62
Buildings razed
4
Largest army
140
First expansion
9:17
Age path
HermesClassical · Research start 3:08
DionysusHeroic · Research start 13:51
HephaestusMythic · Research start 19:58
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling13 wall build events
Large army production140 military units
Highest Score Most Improvements Most Kills Most Resources

threeminkrugs

Ra · Red
Loss 903 -39
EAPM
25.6
Favorite unit
Axeman
41 fielded
Total score
24,154
Military score
8,695
Economic score
13,779
Kills score
1,680
Units killed
62
Units lost
85
Buildings razed
4
Largest army
107
First expansion
—
Age path
PtahClassical · Research start 4:18
SobekHeroic · Research start 14:37
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling11 wall build events
Large army production107 military units
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

VoicedAgate4773threeminkrugs
Score
Total score VoicedAgate4773
43,12564%24,15436%
Military score VoicedAgate4773
15,66164%8,69536%
Economic score VoicedAgate4773
25,16465%13,77935%
Kills score VoicedAgate4773
2,30058%1,68042%
Combat and army
VoicedAgate4773threeminkrugs
80 Units killed 62
62 Units lost 85
4 Buildings razed 4
140 Largest army 107

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

VoicedAgate4773

Army · 140

Units

Hoplite40
Hippeus39
Prodromos25
Centaur19
Hypaspist10
Atalanta2
Petrobolos2
Theseus2
Hippolyta1

Technologies17 researched

Hand Axe3:53
Pickaxe6:15
Copper Shields9:24
Plow10:29
Husbandry10:30
Medium Cavalry12:32
Bronze Shields16:45
Copper Weapons16:45
Copper Armor16:46
Bow Saw17:50
Shaft Mine17:50
Medium Infantry18:32
Heavy Infantry19:00
Heavy Cavalry19:03
Ballistics21:12
Bronze Weapons21:52
Bronze Armor21:52
Buildings 13 types
House24
Wall13
Farm10
Storehouse8
Military Academy6
Fortress3
Market3
Stable3
Granary2
Temple2
Armory1
Sentry Tower1
Town Center1
God powers 6 invoked
Lure4
Bronze1
Plenty Vault1

threeminkrugs

Army · 107

Units

Axeman41
Spearman30
Chariot Archer15
Camel Rider10
Wadjet5
Siege Tower4
Petsuchos2

Technologies7 researched

Medium Spearmen12:01
Pickaxe12:07
Copper Weapons13:11
Copper Armor15:03
Bronze Weapons18:33
Plow19:09
Medium Axemen21:19
Buildings 15 types
Farm20
House16
Wall11
Obelisk9
Barracks7
Granary5
Market4
Mining Camp3
Migdol Stronghold2
Siege Works2
Armory1
Lumber Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 1 invoked
Rain1