Advanced match analysis
Bavarian_AOM vs dumar100
- Queue
- Ranked 1v1 Supremacy
- Map
- Oasis
- Map Seed
- 29150
- Duration
- 19:55
- Patch
- 19.17020
- Played
- · 13 hours ago
Winner
Bavarian_AOM
Tezcatlipoca · Elo 1358 +17
19:55
Match length
Defeated
dumar100
Quetzalcoatl · Elo 1344 -17
52.0% win probability
Pre-match · Bavarian_AOM favored
win probability 48.0%
Key momentsIn match order
Bavarian_AOM
Tezcatlipoca · Blue- EAPM
- 23.4
- Favorite unit
- Jaguar Rider 19 fielded
- Total score
- 42,560
- Military score
- 17,655
- Economic score
- 22,382
- Kills score
- 2,523
- Units killed
- 83
- Units lost
- 70
- Buildings razed
- 1
- Largest army
- 49
- First expansion
- 9:27
Age path
MalinalxochitlClassical · Est. start 4:19
CoyolxauhquiHeroic · Est. start 8:23
XolotlMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
dumar100
Quetzalcoatl · Red- EAPM
- 29.8
- Favorite unit
- Ocelotl Warrior 37 fielded
- Total score
- 23,098
- Military score
- 7,727
- Economic score
- 13,834
- Kills score
- 1,564
- Units killed
- 53
- Units lost
- 87
- Buildings razed
- 4
- Largest army
- 99
- First expansion
- 15:00
Age path
PatecatlClassical · Est. start 4:27
CoyolxauhquiHeroic · Est. start 10:42
XolotlMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Large army production99 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Bavarian_AOMdumar100
Score
Combat and army
Bavarian_AOMdumar100
83
Units killed
53
70
Units lost
87
1
Buildings razed
4
49
Largest army
99
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
Bavarian_AOM
Army · 49Units
Quimichin Spy1
Technologies5 researched · 3 pre-queued
Buildings ›10 types
God powers ›4 invoked
dumar100
Army · 99Units
Quimichin Spy3