Advanced match analysis
7H30LUK vs Magnum
- Queue
- Ranked 1v1 Supremacy
- Map
- Valley Of Kings
- Map Seed
- 32407
- Duration
- 21:25
- Patch
- 19.17020
- Played
- · 13 hours ago
Defeated
7H30LUK
Amaterasu · Elo 890 -12
21:25
Match length
Winner
Magnum
Gaia · Elo 995 +12
35.3% win probability
Pre-match · Magnum favored
win probability 64.7%
Key momentsIn match order
7H30LUK
Amaterasu · Blue- EAPM
- 55.2
- Favorite unit
- Yumi Archer 91 fielded
- Total score
- 21,302
- Military score
- 8,973
- Economic score
- 9,750
- Kills score
- 2,579
- Units killed
- 102
- Units lost
- 93
- Buildings razed
- 1
- Largest army
- 168
- First expansion
- 7:04
Age path
Ame No UzumeClassical · Est. start 3:10
RaijinHeroic · Est. start 16:45
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy1,700 total resource volume
Large army production168 military units
Most Kills
Magnum
Gaia · Red- EAPM
- 27.5
- Favorite unit
- Murmillo 48 fielded
- Total score
- 32,749
- Military score
- 16,926
- Economic score
- 13,393
- Kills score
- 2,430
- Units killed
- 94
- Units lost
- 100
- Buildings razed
- 5
- Largest army
- 184
- First expansion
- 18:38
Age path
OceanusClassical · Research start 3:20
TheiaHeroic · Research start 13:18
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Large army production184 military units
Highest Score
Largest Army
Most Deaths
Most Improvements
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
7H30LUKMagnum
Score
Combat and army
7H30LUKMagnum
102
Units killed
94
93
Units lost
100
1
Buildings razed
5
168
Largest army
184
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,700 total volume›
7H30LUK
Bought
No buys
Sold
Total player market volume1,700
Magnum
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.