Advanced match analysis
girthypeewee + poogar321 + night0955 vs DARK HORSE2118 + Milfgardian + Papycouac
- Queue
- Ranked 3v3 Supremacy
- Map
- Oasis
- Map Seed
- 13530
- Duration
- 18:39
- Patch
- 19.17020
- Played
- · 14 hours ago
Defeat
Team Elo 1321
girthypeewee
Freyr · Elo 1395 -18
poogar321
Amaterasu · Elo 1314 -14
night0955
Hades · Elo 1255 -11
18:39
Match length
Victory
Team Elo 1395
DARK HORSE2118
Gaia · Elo 1288 +20
Milfgardian
Freyr · Elo 1481 +10
Papycouac
Freyr · Elo 1415 +13
39.5% win probability
Pre-match · DARK HORSE2118 + Milfgardian + Papycouac favored
win probability 60.5%
Key momentsIn match order
girthypeewee
Freyr · Blue · Team 1- EAPM
- 91.3
- Favorite unit
- Throwing Axeman 95 fielded
- Total score
- 32,789
- Military score
- 6,466
- Economic score
- 22,292
- Kills score
- 4,031
- Units killed
- 142
- Units lost
- 158
- Buildings razed
- 0
- Largest army
- 168
- First expansion
- 6:00
Age path
UllrClassical · Research start 3:35
AegirHeroic · Est. start 12:42
VidarMythic · Est. start 14:11
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Market economy500 total resource volume
Large army production168 military units
Most Deaths
Most Kills
DARK HORSE2118
Gaia · Red · Team 2- EAPM
- 33.0
- Favorite unit
- Arcus 35 fielded
- Total score
- 43,542
- Military score
- 21,110
- Economic score
- 20,885
- Kills score
- 1,547
- Units killed
- 53
- Units lost
- 2
- Buildings razed
- 16
- Largest army
- 101
- First expansion
- 4:46
Age path
OceanusClassical · Research start 3:36
RheiaHeroic · Est. start 11:02
AtlasMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production101 military units
Highest Score
Largest Army
poogar321
Amaterasu · Purple · Team 1- EAPM
- 32.4
- Favorite unit
- Bushi 14 fielded
- Total score
- 18,466
- Military score
- 8,014
- Economic score
- 10,393
- Kills score
- 59
- Units killed
- 2
- Units lost
- 68
- Buildings razed
- 0
- Largest army
- 54
- First expansion
- 14:25
Age path
MinakatatomiClassical · Est. start 3:29
RaijinHeroic · Est. start 12:42
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Heavy walling21 wall build events
No post-game awards
Milfgardian
Freyr · Green · Team 2- EAPM
- 47.2
- Favorite unit
- Jarl 55 fielded
- Total score
- 39,539
- Military score
- 16,668
- Economic score
- 19,968
- Kills score
- 3,122
- Units killed
- 127
- Units lost
- 103
- Buildings razed
- 6
- Largest army
- 144
- First expansion
- 5:06
Age path
UllrClassical · Research start 3:43
AegirHeroic · Research start 10:33
VidarMythic · Est. start 14:40
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling22 wall build events
Market economy600 total resource volume
Large army production144 military units
Most Improvements
Most Resources
night0955
Hades · Cyan · Team 1- EAPM
- 46.3
- Favorite unit
- Hoplite 28 fielded
- Total score
- 35,933
- Military score
- 16,529
- Economic score
- 18,009
- Kills score
- 1,544
- Units killed
- 40
- Units lost
- 29
- Buildings razed
- 28
- Largest army
- 70
- First expansion
- 4:40
Age path
AresClassical · Research start 3:13
ApolloHeroic · Research start 9:04
ArtemisMythic · Research start 16:06
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling7 wall build events
Market economy2,600 total resource volume
No post-game awards
Papycouac
Freyr · Pink · Team 2- EAPM
- 38.6
- Favorite unit
- Berserk 71 fielded
- Total score
- 31,190
- Military score
- 11,509
- Economic score
- 17,791
- Kills score
- 1,934
- Units killed
- 81
- Units lost
- 77
- Buildings razed
- 24
- Largest army
- 160
- First expansion
- 6:59
Age path
UllrClassical · Research start 3:57
AegirHeroic · Est. start 11:43
VidarMythic · Est. start 15:51
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Large army production160 military units
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
girthypeeweeDARK HORSE2118poogar321Milfgardiannight0955Papycouac
Score composition
MilitaryEconomyKills score
girthypeewee
32,789
DARK HORSE2118
43,542
poogar321
18,466
Milfgardian
39,539
night0955
35,933
Papycouac
31,190
Units killed vs lost
KilledLost
girthypeewee
142 / 158
DARK HORSE2118
53 / 2
poogar321
2 / 68
Milfgardian
127 / 103
night0955
40 / 29
Papycouac
81 / 77
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,700 total volume›
girthypeewee
Bought
No buys
Sold
Total player market volume500
DARK HORSE2118
Bought
No buys
Sold
No sells
Total player market volume0
poogar321
Bought
No buys
Sold
No sells
Total player market volume0
Milfgardian
Bought
Sold
No sells
Total player market volume600
night0955
Bought
Sold
Total player market volume2,600
Papycouac
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.