Advanced match analysis
Asuna vs FabFrBzh
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 4583
- Duration
- 27:12
- Patch
- 19.17020
- Played
- · 14 hours ago
Winner
Asuna
Zeus · Elo 1060 +16
27:12
Match length
Defeated
FabFrBzh
Tsukuyomi · Elo 1033 -16
53.9% win probability
Pre-match · Asuna favored
win probability 46.1%
Key momentsIn match order
Asuna
Zeus · Blue- EAPM
- 45.3
- Favorite unit
- Hoplite 92 fielded
- Total score
- 44,583
- Military score
- 22,006
- Economic score
- 18,243
- Kills score
- 4,354
- Units killed
- 146
- Units lost
- 128
- Buildings razed
- 21
- Largest army
- 321
- First expansion
- 19:33
Age path
AthenaClassical · Research start 2:51
ApolloHeroic · Research start 12:46
HeraMythic · Research start 22:29
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling26 wall build events
Water commitment1 dock build events
Market economy1,100 total resource volume
Large army production321 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
FabFrBzh
Tsukuyomi · Mint- EAPM
- 27.3
- Favorite unit
- Naginata Rider 59 fielded
- Total score
- 36,504
- Military score
- 8,855
- Economic score
- 24,076
- Kills score
- 3,573
- Units killed
- 128
- Units lost
- 143
- Buildings razed
- 1
- Largest army
- 158
- First expansion
- 16:59
Age path
Inari OkamiClassical · Research start 3:53
HachimanHeroic · Research start 15:06
OkuninushiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling16 wall build events
Large army production158 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
AsunaFabFrBzh
Score
Combat and army
AsunaFabFrBzh
146
Units killed
128
128
Units lost
143
21
Buildings razed
1
321
Largest army
158
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,100 total volume›
Asuna
Bought
Sold
Total player market volume1,100
FabFrBzh
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.