Advanced match analysis
Baenac vs NoizyFoxasz
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 15502
- Duration
- 8:34
- Patch
- 19.17020
- Played
- · 14 hours ago
Winner
Baenac
Zeus · Elo 1649 +2
8:34
Match length
Defeated
NoizyFoxasz
Poseidon · Elo 1169 -2
94.1% win probability
Pre-match · Baenac favored
win probability 5.9%
Key momentsIn match order
Baenac
Zeus · Blue- EAPM
- 41.9
- Favorite unit
- Hoplite 28 fielded
- Total score
- 10,075
- Military score
- 4,310
- Economic score
- 5,438
- Kills score
- 327
- Units killed
- 20
- Units lost
- 9
- Buildings razed
- 0
- Largest army
- 31
- First expansion
- —
Age path
AthenaClassical · Est. start 3:44
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
NoizyFoxasz
Poseidon · Red- EAPM
- 51.7
- Favorite unit
- Hippeus 10 fielded
- Total score
- 7,699
- Military score
- 3,580
- Economic score
- 3,891
- Kills score
- 228
- Units killed
- 8
- Units lost
- 20
- Buildings razed
- 0
- Largest army
- 12
- First expansion
- —
Age path
HermesClassical · Est. start 3:46
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
BaenacNoizyFoxasz
Score
Combat and army
BaenacNoizyFoxasz
20
Units killed
8
9
Units lost
20
0
Buildings razed
0
31
Largest army
12
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.