Replay-derived match flow, timings, and composition.

Advanced match analysis

Baenac vs NoizyFoxasz

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
15502
Duration
8:34
Patch
19.17020
Played
· 14 hours ago
Mirage map preview
MapMirage
Winner
Baenac Zeus · Elo 1649 +2
8:34 Match length
Defeated
NoizyFoxasz Poseidon · Elo 1169 -2
94.1% win probability Pre-match · Baenac favored win probability 5.9%
Key momentsIn match order
First pressure
4:18 NoizyFoxasz Stable
Fastest Classical
4:44* Baenac Athena · estimated
Armory timing
8:33 Baenac Armory

Baenac

Zeus · Blue
Win 1649 +2
EAPM
41.9
Favorite unit
Hoplite
28 fielded
Total score
10,075
Military score
4,310
Economic score
5,438
Kills score
327
Units killed
20
Units lost
9
Buildings razed
0
Largest army
31
First expansion
—
Age path
AthenaClassical · Est. start 3:44
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Highest Score Largest Army Most Improvements Most Kills Most Resources

NoizyFoxasz

Poseidon · Red
Loss 1169 -2
EAPM
51.7
Favorite unit
Hippeus
10 fielded
Total score
7,699
Military score
3,580
Economic score
3,891
Kills score
228
Units killed
8
Units lost
20
Buildings razed
0
Largest army
12
First expansion
—
Age path
HermesClassical · Est. start 3:46
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

BaenacNoizyFoxasz
Score
Total score Baenac
10,07557%7,69943%
Military score Baenac
4,31055%3,58045%
Economic score Baenac
5,43858%3,89142%
Kills score Baenac
32759%22841%
Combat and army
BaenacNoizyFoxasz
20 Units killed 8
9 Units lost 20
0 Buildings razed 0
31 Largest army 12

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Baenac

Army · 31

Units

Hoplite28
Heracles2
Jason1

Technologies1 researched · 2 pre-queued

PickaxePre-queued · 3:01
Hand AxePre-queued · 3:04
Medium Infantry6:05
Buildings 7 types
House11
Storehouse4
Granary2
Military Academy2
Armory1
Dock1
Temple1
God powers 1 invoked
Bolt1

NoizyFoxasz

Army · 12

Units

Hippeus10
Atalanta1
Theseus1

Technologies0 researched · 1 pre-queued

Medium CavalryPre-queued · 5:52
Buildings 6 types
House9
Archery Range2
Stable2
Storehouse2
Dock1
Temple1
God powers 1 invoked
Lure1