Advanced match analysis
Vayce vs mithrandir
- Queue
- Ranked 1v1 Supremacy
- Map
- Megalopolis
- Map Seed
- 18042
- Duration
- 23:38
- Patch
- 19.17020
- Played
- · 14 hours ago
Defeated
Vayce
Fuxi · Elo 1154 -13
23:38
Match length
Winner
mithrandir
Ra · Elo 1242 +13
37.6% win probability
Pre-match · mithrandir favored
win probability 62.4%
Key momentsIn match order
Vayce
Fuxi · Orange- EAPM
- 85.1
- Favorite unit
- Wuzu Javelineer 145 fielded
- Total score
- 24,862
- Military score
- 9,400
- Economic score
- 11,594
- Kills score
- 3,868
- Units killed
- 153
- Units lost
- 194
- Buildings razed
- 11
- Largest army
- 263
- First expansion
- 20:43
Age path
ChiyouClassical · Research start 3:27
GoumangHeroic · Est. start 9:39
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy500 total resource volume
Large army production263 military units
Most Deaths
mithrandir
Ra · Yellow- EAPM
- 44.0
- Favorite unit
- Slinger 176 fielded
- Total score
- 41,887
- Military score
- 12,199
- Economic score
- 23,918
- Kills score
- 5,770
- Units killed
- 192
- Units lost
- 153
- Buildings razed
- 2
- Largest army
- 190
- First expansion
- 4:51
Age path
PtahClassical · Research start 3:07
SekhmetHeroic · Est. start 11:10
HorusMythic · Est. start 20:23
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy5,400 total resource volume
Large army production190 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Vaycemithrandir
Score
Combat and army
Vaycemithrandir
153
Units killed
192
194
Units lost
153
11
Buildings razed
2
263
Largest army
190
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 5,900 total volume›
Vayce
Bought
Sold
No sells
Total player market volume500
mithrandir
Bought
No buys
Sold
Total player market volume5,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.