Replay-derived match flow, timings, and composition.

Advanced match analysis

Vayce vs mithrandir

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
18042
Duration
23:38
Patch
19.17020
Played
· 14 hours ago
Megalopolis map preview
MapMegalopolis
Defeated
Vayce Fuxi · Elo 1154 -13
23:38 Match length
Winner
mithrandir Ra · Elo 1242 +13
37.6% win probability Pre-match · mithrandir favored win probability 62.4%
Key momentsIn match order
Fastest Classical
4:07* mithrandir Ptah · estimated
Armory timing
4:18 mithrandir Armory
First pressure
4:46 Vayce Imperial Academy
First extra TC
4:51 mithrandir Town Center
Market timing
5:06 mithrandir Market
Fastest Heroic
10:54* Vayce Goumang · estimated
Fortress timing
15:07 mithrandir Migdol Stronghold
Fastest Mythic
22:23* mithrandir Horus · estimated

Vayce

Fuxi · Orange
Loss 1154 -13
EAPM
85.1
Favorite unit
Wuzu Javelineer
145 fielded
Total score
24,862
Military score
9,400
Economic score
11,594
Kills score
3,868
Units killed
153
Units lost
194
Buildings razed
11
Largest army
263
First expansion
20:43
Age path
ChiyouClassical · Research start 3:27
GoumangHeroic · Est. start 9:39
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy500 total resource volume
Large army production263 military units
Most Deaths

mithrandir

Ra · Yellow
Win 1242 +13
EAPM
44.0
Favorite unit
Slinger
176 fielded
Total score
41,887
Military score
12,199
Economic score
23,918
Kills score
5,770
Units killed
192
Units lost
153
Buildings razed
2
Largest army
190
First expansion
4:51
Age path
PtahClassical · Research start 3:07
SekhmetHeroic · Est. start 11:10
HorusMythic · Est. start 20:23
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy5,400 total resource volume
Large army production190 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Vaycemithrandir
Score
Total score mithrandir
24,86237%41,88763%
Military score mithrandir
9,40044%12,19956%
Economic score mithrandir
11,59433%23,91867%
Kills score mithrandir
3,86840%5,77060%
Combat and army
Vaycemithrandir
153 Units killed 192
194 Units lost 153
11 Buildings razed 2
263 Largest army 190

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 5,900 total volume

Vayce

Bought

Food300
Wood200

Sold

No sells

Total player market volume500

mithrandir

Bought

No buys

Sold

Wood5,400
Total player market volume5,400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Vayce

Army · 263

Units

Wuzu Javelineer145
White Horse Cavalry39
Sage21
Pioneer17
Dao Swordsman8
Fire Archer6
Ge Halberdier6
Nezha Youth5
Tao Wu5
Siege Crossbow4
Ya Zi4
Jiang Zi Ya2
Nezha Child1

Technologies8 researched · 4 pre-queued

Hand Axe3:40
Pickaxe4:16
Husbandry4:36
Medium Infantry6:06
Medium Archers8:20
Copper Shields9:15
BallisticsPre-queued · 9:15
Copper WeaponsPre-queued · 9:16
Copper ArmorPre-queued · 9:17
Heavy ArchersPre-queued · 10:35
Bow Saw10:38
Bronze Shields12:57
Buildings 10 types
House14
Silo12
Military Camp8
Machine Workshop5
Imperial Academy3
Armory1
Baolei1
Market1
Temple1
Town Center1
God powers 3 invoked
Forest Protection1
Lightning Weapons1
The Peach Blossom Spring1

mithrandir

Army · 190

Units

Slinger176
Scarab10
Avenger4

Technologies3 researched · 6 pre-queued

PickaxePre-queued · 3:28
Medium SlingersPre-queued · 7:02
BallisticsPre-queued · 7:03
Hand Axe8:56
Plow10:02
Heavy SlingersPre-queued · 13:04
Copper Weapons18:49
Champion SlingersPre-queued · 22:23
Bronze WeaponsPre-queued · 22:25
Buildings 15 types
Farm40
House18
Lumber Camp12
Barracks8
Obelisk8
Granary5
Mining Camp4
Temple2
Town Center2
Armory1
Market1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers 5 invoked
Shifting Sands2
Citadel1
Rain1
Tornado1