Advanced match analysis
TuxedoToad vs Bear
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 9795
- Duration
- 19:28
- Patch
- 19.17020
- Played
- · 14 hours ago
Defeated
TuxedoToad
Shennong · Elo 764 -9
19:28
Match length
Winner
Bear
Freyr · Elo 953 +9
25.2% win probability
Pre-match · Bear favored
win probability 74.8%
Key momentsIn match order
TuxedoToad
Shennong · Blue- EAPM
- 29.2
- Favorite unit
- Fire Archer 28 fielded
- Total score
- 23,311
- Military score
- 10,699
- Economic score
- 11,207
- Kills score
- 1,405
- Units killed
- 36
- Units lost
- 58
- Buildings razed
- 4
- Largest army
- 74
- First expansion
- 13:39
Age path
ChiyouClassical · Est. start 4:50
RushouHeroic · Est. start 16:37
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Heavy walling21 wall build events
Water commitment2 dock build events
Market economy300 total resource volume
Most Deaths
Bear
Freyr · Cyan- EAPM
- 22.5
- Favorite unit
- Hersir 30 fielded
- Total score
- 37,070
- Military score
- 15,436
- Economic score
- 20,243
- Kills score
- 1,391
- Units killed
- 58
- Units lost
- 36
- Buildings razed
- 2
- Largest army
- 74
- First expansion
- 7:08
Age path
UllrClassical · Est. start 5:18
AegirHeroic · Research start 14:55
VidarMythic · Est. start 17:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment2 dock build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
TuxedoToadBear
Score
Combat and army
TuxedoToadBear
36
Units killed
58
58
Units lost
36
4
Buildings razed
2
74
Largest army
74
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 300 total volume›
TuxedoToad
Bought
Sold
No sells
Total player market volume300
Bear
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.