Replay-derived match flow, timings, and composition.

Advanced match analysis

BrisbaneBoi vs Zync

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
3637
Duration
15:00
Patch
19.17020
Played
· 13 hours ago
Ghost Lake map preview
MapGhost Lake
Defeated
BrisbaneBoi Odin · Elo 1723 -16
15:00 Match length
Winner
Zync Susanoo · Elo 1752 +16
45.8% win probability Pre-match · Zync favored win probability 54.2%
Key momentsIn match order
First pressure
3:09 BrisbaneBoi Hersir trained
Fastest Classical
3:49* BrisbaneBoi Heimdall · estimated
First extra TC
8:48 BrisbaneBoi Town Center
Armory timing
9:32 BrisbaneBoi Armory
Fastest Heroic
11:27* BrisbaneBoi Skadi · estimated
Market timing
11:46 BrisbaneBoi Market
Fortress timing
12:07 BrisbaneBoi Hill Fort

BrisbaneBoi

Odin · Blue
Loss 1723 -16
EAPM
73.4
Favorite unit
Raiding Cavalry
14 fielded
Total score
16,409
Military score
5,364
Economic score
10,168
Kills score
877
Units killed
33
Units lost
49
Buildings razed
10
Largest army
49
First expansion
8:48
Age path
HeimdallClassical · Research start 2:49
SkadiHeroic · Research start 10:12
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling27 wall build events
Market economy300 total resource volume
Most Deaths Most Resources

Zync

Susanoo · Red
Win 1752 +16
EAPM
84.9
Favorite unit
Samurai
18 fielded
Total score
18,159
Military score
9,370
Economic score
7,522
Kills score
1,267
Units killed
54
Units lost
33
Buildings razed
11
Largest army
62
First expansion
—
Age path
MinakatatomiClassical · Research start 3:28
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling15 wall build events
Highest Score Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

BrisbaneBoiZync
Score
Total score Zync
16,40947%18,15953%
Military score Zync
5,36436%9,37064%
Economic score BrisbaneBoi
10,16857%7,52243%
Kills score Zync
87741%1,26759%
Combat and army
BrisbaneBoiZync
33 Units killed 54
49 Units lost 33
10 Buildings razed 11
49 Largest army 62

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 300 total volume

BrisbaneBoi

Bought

Food300

Sold

No sells

Total player market volume300

Zync

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

BrisbaneBoi

Army · 49

Units

Raiding Cavalry14
Throwing Axeman14
Berserk11
Hersir4
Huskarl4
Einheri1
Portable Ram1

Technologies3 researched · 3 pre-queued

PickaxePre-queued · 10:31
Plow12:16
Hand AxePre-queued · 12:26
Copper Shields13:26
Copper Armor13:26
Medium InfantryPre-queued · 13:40
Buildings 11 types
Wall27
House20
Farm19
Longhouse6
Ox Cart Building5
Temple2
Armory1
Great Hall1
Hill Fort1
Market1
Town Center1
God powers 3 invoked
Frost1
Great Hunt1
Undermine1

Zync

Army · 62

Units

Samurai18
Yari Spearman18
Yumi Archer17
Wanyudo7
Bushi1
Kitsune1

Technologies0 researched · 2 pre-queued

HusbandryPre-queued · 10:58
Hand AxePre-queued · 10:58
Buildings 8 types
House19
Wall15
Watermill9
Mining Camp Japanese6
Shrine Japanese5
Dojo4
Guardhouse2
Temple1
God powers 2 invoked
Kusanagi1
Shrine Of The Hunt1