Replay-derived match flow, timings, and composition.

Advanced match analysis

Käpt’n Blaubär + Hirask + Briegel der Busch vs GDM_Zapata + Iuridomal + Lily2

Queue
Ranked 3v3 Supremacy
Map
Midgard
Map Seed
21872
Duration
18:51
Patch
19.17020
Played
· 13 hours ago
Midgard map preview
MapMidgard
Victory Team Elo 1819
Käpt’n Blaubär Gaia · Elo 1868 +8
Hirask Freyr · Elo 1739 +14
Briegel der Busch Tsukuyomi · Elo 1850 +8
18:51 Match length
Defeat Team Elo 1654
GDM_Zapata Thor · Elo 1728 -13
Iuridomal Nuwa · Elo 1498 -5
Lily2 Hades · Elo 1735 -12
72.1% win probability Pre-match · Käpt’n Blaubär + Hirask + Briegel der Busch favored win probability 27.9%
Key momentsIn match order
First pressure
3:58 GDM_Zapata Hersir trained
Armory timing
4:17 GDM_Zapata Dwarven Armory
Fastest Classical
4:52* GDM_Zapata Freyja · estimated
First extra TC
6:43 Lily2 Town Center
Market timing
7:30 Käpt’n Blaubär Market
Fastest Heroic
8:00* Hirask Aegir · estimated
Fortress timing
8:21 Briegel der Busch Castle
Fastest Mythic
10:59* Briegel der Busch Okuninushi · estimated

Käpt’n Blaubär

Gaia · Purple · Team 1
Win 1868 +8
EAPM
62.3
Favorite unit
Destroyer
65 fielded
Total score
52,693
Military score
26,070
Economic score
21,390
Kills score
5,279
Units killed
159
Units lost
53
Buildings razed
36
Largest army
196
First expansion
7:08
Age path
OceanusClassical · Research start 4:09
RheiaHeroic · Est. start 7:09
AtlasMythic · Est. start 13:03
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom4 expansion build events
Water commitment5 dock build events
Market economy2,900 total resource volume
Large army production196 military units
Highest Score Most Resources

GDM_Zapata

Thor · Red · Team 2
Loss 1728 -13
EAPM
69.2
Favorite unit
Throwing Axeman
63 fielded
Total score
32,472
Military score
17,830
Economic score
11,658
Kills score
2,984
Units killed
85
Units lost
95
Buildings razed
12
Largest army
185
First expansion
13:04
Age path
FreyjaClassical · Research start 3:52
SkadiHeroic · Research start 8:37
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
Water commitment3 dock build events
Large army production185 military units
No post-game awards

Hirask

Freyr · Grey · Team 1
Win 1739 +14
EAPM
61.4
Favorite unit
Throwing Axeman
50 fielded
Total score
21,230
Military score
10,942
Economic score
8,530
Kills score
1,758
Units killed
50
Units lost
109
Buildings razed
3
Largest army
150
First expansion
10:50
Age path
UllrClassical · Est. start 4:43
AegirHeroic · Research start 6:45
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment6 dock build events
Market economy2,000 total resource volume
Large army production150 military units
No post-game awards

Iuridomal

Nuwa · Green · Team 2
Loss 1498 -5
EAPM
40.6
Favorite unit
Pioneer
74 fielded
Total score
38,278
Military score
16,759
Economic score
17,897
Kills score
3,622
Units killed
107
Units lost
209
Buildings razed
21
Largest army
195
First expansion
6:51
Age path
HoutuClassical · Est. start 4:32
GoumangHeroic · Est. start 8:48
GonggongMythic · Timing unavailable
Opening read
Water BoomExisting water-opening timing signal.
Multi-TC boom3 expansion build events
Water commitment3 dock build events
Market economy2,500 total resource volume
Large army production195 military units
Most Deaths Most Improvements

Briegel der Busch

Tsukuyomi · Cyan · Team 1
Win 1850 +8
EAPM
60.7
Favorite unit
Naginata Rider
82 fielded
Total score
49,629
Military score
21,520
Economic score
22,252
Kills score
5,988
Units killed
221
Units lost
74
Buildings razed
32
Largest army
109
First expansion
13:06
Age path
Inari OkamiClassical · Research start 4:19
HachimanHeroic · Est. start 7:05
OkuninushiMythic · Est. start 9:29
Opening read
Fast MythicMythic completed by 12:00.
Water BoomExisting water-opening timing signal.
Multi-TC boom6 expansion build events
Water commitment3 dock build events
Market economy4,000 total resource volume
Large army production109 military units
Most Kills

Lily2

Hades · Pink · Team 2
Loss 1735 -12
EAPM
51.8
Favorite unit
Pentekonter
44 fielded
Total score
21,459
Military score
5,970
Economic score
14,284
Kills score
1,205
Units killed
44
Units lost
137
Buildings razed
0
Largest army
129
First expansion
6:43
Age path
AthenaClassical · Est. start 5:12
ApolloHeroic · Est. start 7:23
HephaestusMythic · Research start 14:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Multi-TC boom2 expansion build events
Heavy walling16 wall build events
Water commitment4 dock build events
Large army production129 military units
No post-game awards

Post-game stats

Match report

Bar length is the absolute value, so players compare directly. Segments show what each total is made of.

Käpt’n BlaubärGDM_ZapataHiraskIuridomalBriegel der BuschLily2
Score composition MilitaryEconomyKills score
Käpt’n Blaubär 52,693
26,07021,390
GDM_Zapata 32,472
17,83011,658
Hirask 21,230
10,9428,530
Iuridomal 38,278
16,75917,897
Briegel der Busch 49,629
21,52022,252
Lily2 21,459
14,284
Units killed vs lost KilledLost
Käpt’n Blaubär 159 / 53
15953
GDM_Zapata 85 / 95
8595
Hirask 50 / 109
50109
Iuridomal 107 / 209
107209
Briegel der Busch 221 / 74
22174
Lily2 44 / 137
44137

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 11,400 total volume

Käpt’n Blaubär

Bought

No buys

Sold

Food2,900
Total player market volume2,900

GDM_Zapata

Bought

No buys

Sold

No sells

Total player market volume0

Hirask

Bought

Wood200

Sold

Food1,000
Wood800
Total player market volume2,000

Iuridomal

Bought

No buys

Sold

Food300
Wood2,200
Total player market volume2,500

Briegel der Busch

Bought

Wood600

Sold

Food2,700
Wood700
Total player market volume4,000

Lily2

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Käpt’n Blaubär

Army · 196

Units

Destroyer65
Fanatic65
Arcus36
Bireme11
Fire Ship10
Nereid5
Oracle3
Behemoth1

Technologies14 researched · 6 pre-queued

Pickaxe4:59
Hand Axe5:00
Bow Saw7:37
Copper Shields10:11
Copper Armor10:11
Medium InfantryPre-queued · 10:44
Shaft Mine11:01
Copper Weapons11:13
Heavy WarshipsPre-queued · 12:19
Medium ArchersPre-queued · 12:28
Heavy InfantryPre-queued · 12:29
Bronze Shields15:27
BallisticsPre-queued · 15:28
Champion InfantryPre-queued · 16:10
Heavy Archers16:11
Bronze Weapons16:59
Bronze Armor16:59
Iron Shields16:59
Champion Archers17:29
Plow17:51
Buildings 9 types
Military Barracks13
Manor12
Palace6
Dock5
Town Center4
Armory2
Economic Guild2
Market2
Temple2
God powers 9 invoked
Carnivora3
Gaia Forest3
Traitor2
Implode1

GDM_Zapata

Army · 185

Units

Throwing Axeman63
Jarl51
Hersir14
Huskarl14
Valkyrie14
Godi10
Raiding Cavalry7
Portable Ram5
Longboat3
Dragon Ship2
Dreki2

Technologies10 researched · 6 pre-queued

Hand Axe4:51
Copper Armor5:09
Copper Weapons5:29
Copper Shields7:35
Pickaxe8:41
Bronze Weapons10:24
Medium Cavalry10:27
Medium Infantry10:51
Shaft Mine11:53
Iron WeaponsPre-queued · 11:56
Heavy CavalryPre-queued · 12:22
Bronze ShieldsPre-queued · 13:14
BallisticsPre-queued · 14:53
Heavy InfantryPre-queued · 15:26
Bronze Armor17:48
Iron ArmorPre-queued · 18:19
Buildings 10 types
House16
Longhouse7
Wall6
Ox Cart Building5
Dock3
Hill Fort3
Great Hall2
Temple2
Dwarven Armory1
Town Center1
God powers 3 invoked
Dwarven Mine1
Forest Fire1
Frost1

Hirask

Army · 150

Units

Throwing Axeman50
Jarl33
Raiding Cavalry23
Rock Giant16
Godi13
Hersir8
Kraken2
Longboat2
Dreki1
Huskarl1
Transport Ship Norse1

Technologies14 researched · 1 pre-queued

Hand Axe0:36
Pickaxe4:41
Copper Weapons6:38
Medium Cavalry8:00
Bow Saw8:28
Shaft MinePre-queued · 8:46
Copper Armor11:11
Copper Shields11:11
Heavy Cavalry11:33
Medium Infantry12:07
Husbandry12:30
Bronze Weapons14:38
Bronze Armor15:18
Ballistics16:09
Heavy Infantry18:28
Buildings 10 types
House31
Great Hall8
Longhouse7
Dock6
Ox Cart Building4
Farm3
Armory2
Temple2
Market1
Town Center1
God powers 3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1

Iuridomal

Army · 195

Units

Pioneer74
Tiger Cavalry62
Sage28
Jiang Zi Ya7
Li Jing6
Lou Chuan6
White Horse Cavalry6
Meng Chong5
Chi Wen1

Technologies10 researched · 7 pre-queued

Hand Axe4:27
PickaxePre-queued · 5:30
Copper Weapons7:56
Copper Armor7:56
Copper Shields7:57
Shaft MinePre-queued · 8:16
Bow SawPre-queued · 8:19
Heavy WarshipsPre-queued · 9:21
Bronze Weapons12:10
Bronze Armor12:11
Heavy Cavalry12:58
Bronze Shields13:00
Ballistics13:00
Champion Cavalry14:31
Iron ShieldsPre-queued · 14:43
Iron ArmorPre-queued · 14:44
Iron WeaponsPre-queued · 14:44
Buildings 11 types
House22
Imperial Academy8
Silo7
Farm4
Baolei3
Dock3
Town Center3
Machine Workshop2
Temple2
Armory1
Market1
God powers 4 invoked
Creation1
Earth Wall1
Forest Protection1
Great Flood1

Briegel der Busch

Army · 109

Units

Naginata Rider82
Yumi Horse Archer14
Onmyoji10
Daimyo2
Oyumi1

Technologies3 researched · 8 pre-queued

Hand AxePre-queued · 4:08
PickaxePre-queued · 6:34
Copper ArmorPre-queued · 8:37
Copper WeaponsPre-queued · 8:37
Bronze Armor9:19
Bow Saw10:19
Shaft MinePre-queued · 10:20
Copper Shields10:29
BallisticsPre-queued · 10:32
Champion Stable SoldiersPre-queued · 16:36
Iron ArmorPre-queued · 17:53
Buildings 11 types
House20
Mining Camp Japanese6
Town Center6
Watermill6
Stable Japanese5
Dock3
Armory1
Castle1
Market1
Shrine Japanese1
Temple1
God powers 7 invoked
New Moon2
Shogun2
Swampland2
Sacred Gate1

Lily2

Army · 129

Units

Pentekonter44
Hoplite43
Toxotes22
Achilles4
Hypaspist4
Ajax3
Chiron3
Juggernaut3
Peltast3

Technologies5 researched · 4 pre-queued

Hand Axe4:41
Pickaxe5:33
Bow SawPre-queued · 8:37
Medium ArchersPre-queued · 8:37
Shaft MinePre-queued · 8:37
Heavy Warships10:13
Medium Infantry12:48
Heavy InfantryPre-queued · 13:39
Heavy Archers13:40
Buildings 11 types
House38
Wall16
Storehouse13
Military Academy11
Archery Range8
Dock4
Armory3
Fortress2
Temple1
Town Center1
Village Center1
God powers 2 invoked
Plenty Vault1
Sentinel1