Advanced match analysis
kUwono vs Ahivalabala
- Queue
- Ranked 1v1 Supremacy
- Map
- Elysium
- Map Seed
- 18281
- Duration
- 22:32
- Patch
- 19.17020
- Played
- · 14 hours ago
Winner
kUwono
Fuxi · Elo 1255 +9
22:32
Match length
Defeated
Ahivalabala
Freyr · Elo 1070 -9
74.4% win probability
Pre-match · kUwono favored
win probability 25.6%
Key momentsIn match order
kUwono
Fuxi · Blue- EAPM
- 75.7
- Favorite unit
- White Horse Cavalry 46 fielded
- Total score
- 55,559
- Military score
- 26,913
- Economic score
- 22,950
- Kills score
- 5,762
- Units killed
- 185
- Units lost
- 118
- Buildings razed
- 21
- Largest army
- 182
- First expansion
- 5:08
Age path
XuannuClassical · Research start 3:15
GoumangHeroic · Research start 10:54
GonggongMythic · Research start 19:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling38 wall build events
Market economy2,300 total resource volume
Large army production182 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Ahivalabala
Freyr · Red- EAPM
- 27.7
- Favorite unit
- Hirdman 55 fielded
- Total score
- 25,719
- Military score
- 7,962
- Economic score
- 14,238
- Kills score
- 3,519
- Units killed
- 113
- Units lost
- 182
- Buildings razed
- 4
- Largest army
- 176
- First expansion
- 10:03
Age path
UllrClassical · Research start 3:47
BragiHeroic · Research start 12:25
HelMythic · Research start 18:11
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production176 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
kUwonoAhivalabala
Score
Combat and army
kUwonoAhivalabala
185
Units killed
113
118
Units lost
182
21
Buildings razed
4
182
Largest army
176
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 2,300 total volume›
kUwono
Bought
Sold
Total player market volume2,300
Ahivalabala
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.