Replay-derived match flow, timings, and composition.

Advanced match analysis

kUwono vs Ahivalabala

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
18281
Duration
22:32
Patch
19.17020
Played
· 14 hours ago
Elysium map preview
MapElysium
Winner
kUwono Fuxi · Elo 1255 +9
22:32 Match length
Defeated
Ahivalabala Freyr · Elo 1070 -9
74.4% win probability Pre-match · kUwono favored win probability 25.6%
Key momentsIn match order
First pressure
3:50 Ahivalabala Hersir trained
Fastest Classical
4:15* kUwono Xuannu · estimated
First extra TC
5:08 kUwono Town Center
Armory timing
6:45 Ahivalabala Armory
Fastest Heroic
12:09* kUwono Goumang · estimated
Market timing
17:02 kUwono Market
Fastest Mythic
20:11* Ahivalabala Hel · estimated

kUwono

Fuxi · Blue
Win 1255 +9
EAPM
75.7
Favorite unit
White Horse Cavalry
46 fielded
Total score
55,559
Military score
26,913
Economic score
22,950
Kills score
5,762
Units killed
185
Units lost
118
Buildings razed
21
Largest army
182
First expansion
5:08
Age path
XuannuClassical · Research start 3:15
GoumangHeroic · Research start 10:54
GonggongMythic · Research start 19:09
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling38 wall build events
Market economy2,300 total resource volume
Large army production182 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Ahivalabala

Freyr · Red
Loss 1070 -9
EAPM
27.7
Favorite unit
Hirdman
55 fielded
Total score
25,719
Military score
7,962
Economic score
14,238
Kills score
3,519
Units killed
113
Units lost
182
Buildings razed
4
Largest army
176
First expansion
10:03
Age path
UllrClassical · Research start 3:47
BragiHeroic · Research start 12:25
HelMythic · Research start 18:11
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production176 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

kUwonoAhivalabala
Score
Total score kUwono
55,55968%25,71932%
Military score kUwono
26,91377%7,962
Economic score kUwono
22,95062%14,23838%
Kills score kUwono
5,76262%3,51938%
Combat and army
kUwonoAhivalabala
185 Units killed 113
118 Units lost 182
21 Buildings razed 4
182 Largest army 176

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,300 total volume

kUwono

Bought

Wood100

Sold

Food200
Wood2,000
Total player market volume2,300

Ahivalabala

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

kUwono

Army · 182

Units

White Horse Cavalry46
Fire Archer42
Tiger Cavalry21
Dao Swordsman19
Wuzu Javelineer16
Pioneer11
Axe Cart8
Siege Crossbow8
Chu Ko Nu5
Nezha Child2
Nezha Youth2
Jiang Zi Ya1
Sage1

Technologies14 researched · 2 pre-queued

PickaxePre-queued · 3:11
Hand AxePre-queued · 3:12
Medium Infantry8:36
Heavy Infantry12:22
Shaft Mine12:50
Plow12:51
Bow Saw13:53
Medium Archers14:07
Heavy Archers15:53
Heavy Cavalry16:50
Ballistics19:38
Copper Shields19:38
Copper Armor19:38
Copper Weapons19:38
Champion Cavalry21:21
Champion Archers21:32
Buildings 12 types
Wall38
Silo26
House16
Farm14
Baolei8
Machine Workshop7
Military Camp3
Town Center3
Imperial Academy2
Market2
Armory1
Temple1
God powers 2 invoked
Great Flood1
The Peach Blossom Spring1

Ahivalabala

Army · 176

Units

Hirdman55
Huskarl43
Throwing Axeman20
Godi17
Hersir12
Jarl12
Portable Ram12
Raiding Cavalry5

Technologies19 researched

Hand Axe0:08
Pickaxe0:56
Husbandry5:22
Medium Infantry5:26
Copper Weapons7:08
Copper Armor9:00
Copper Shields9:01
Crenellations10:38
Plow12:07
Ballistics13:40
Heavy Infantry13:52
Bronze Weapons15:09
Bow Saw15:38
Bronze Armor16:09
Medium Cavalry16:54
Shaft Mine17:42
Bronze Shields18:16
Heavy Cavalry18:46
Champion Cavalry22:13
Buildings 8 types
Farm30
House18
Longhouse8
Ox Cart Building4
Great Hall3
Town Center2
Armory1
Temple1
God powers 6 invoked
Asgardian Bastion4
Flaming Weapons1
Nidhogg1