Replay-derived match flow, timings, and composition.

Advanced match analysis

Skankhunt42 vs Yepta22

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
30018
Duration
19:03
Patch
19.17020
Played
· 11 hours ago
Nile Shallows map preview
MapNile Shallows
Defeated
Skankhunt42 Tsukuyomi · Elo 1106 -17
19:03 Match length
Winner
Yepta22 Kronos · Elo 1122 +17
47.7% win probability Pre-match · Yepta22 favored win probability 52.3%
Key momentsIn match order
Fastest Classical
3:32* Yepta22 Prometheus · estimated
First extra TC
5:05 Skankhunt42 Town Center
First pressure
5:51 Yepta22 Military Barracks
Armory timing
7:14 Yepta22 Armory
Fastest Heroic
9:59* Yepta22 Hyperion · estimated
Fortress timing
11:57 Yepta22 Palace
Fastest Mythic
14:57* Yepta22 Atlas · estimated

Skankhunt42

Tsukuyomi · Blue
Loss 1106 -17
EAPM
65.9
Favorite unit
Yumi Horse Archer
18 fielded
Total score
31,931
Military score
11,270
Economic score
18,767
Kills score
1,894
Units killed
58
Units lost
58
Buildings razed
4
Largest army
48
First expansion
5:05
Age path
Inari OkamiClassical · Est. start 3:00
HachimanHeroic · Est. start 11:41
WatatsumiMythic · Research start 15:47
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Most Kills

Yepta22

Kronos · Red
Win 1122 +17
EAPM
30.9
Favorite unit
Arcus
31 fielded
Total score
38,217
Military score
16,335
Economic score
19,958
Kills score
1,936
Units killed
56
Units lost
58
Buildings razed
2
Largest army
101
First expansion
5:45
Age path
PrometheusClassical · Est. start 2:32
HyperionHeroic · Est. start 8:44
AtlasMythic · Est. start 12:57
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production101 military units
Highest Score Largest Army Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Skankhunt42Yepta22
Score
Total score Yepta22
31,93146%38,21754%
Military score Yepta22
11,27041%16,33559%
Economic score Yepta22
18,76748%19,95852%
Kills score Yepta22
1,89449%1,93651%
Combat and army
Skankhunt42Yepta22
58 Units killed 56
58 Units lost 58
4 Buildings razed 2
48 Largest army 101

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Skankhunt42

Army · 48

Units

Yumi Horse Archer18
Oyumi10
Daimyo6
Naginata Rider6
Shinobi5
Samurai3

Technologies12 researched

Pickaxe7:01
Hand Axe7:03
Medium Stable Soldiers8:17
Plow11:18
Bow Saw11:56
Shaft Mine12:00
Ballistics12:02
Copper Weapons13:22
Heavy Dojo Soldiers16:32
Champion Dojo Soldiers17:54
Bronze Weapons18:27
Copper Shields18:27
Buildings 11 types
Farm22
House15
Dojo9
Mining Camp Japanese7
Watermill7
Shrine Japanese4
Stable Japanese4
Castle2
Temple2
Armory1
Town Center1
God powers 4 invoked
Dragon Typhoon1
New Moon1
Shogun1
Swampland1

Yepta22

Army · 101

Units

Arcus31
Murmillo28
Contarius11
Katapeltes11
Oracle5
Destroyer4
Turma4
Fire Siphon3
Cheiroballista2
Argus1
Promethean1

Technologies15 researched · 7 pre-queued

Hand Axe4:08
Pickaxe4:09
Husbandry7:57
Medium Infantry12:08
Shaft MinePre-queued · 12:15
Bow Saw12:15
Heavy Infantry13:03
Copper Weapons13:25
Copper Armor13:26
Copper Shields13:26
Champion InfantryPre-queued · 15:17
Medium Archers16:13
Bronze Shields16:23
Ballistics16:23
Bronze ArmorPre-queued · 16:24
Bronze WeaponsPre-queued · 16:25
Heavy Archers16:49
Champion Archers17:56
Plow18:28
Iron ShieldsPre-queued · 18:53
Iron ArmorPre-queued · 18:53
Iron WeaponsPre-queued · 18:54
Buildings 9 types
Farm12
Military Barracks11
Manor9
Town Center3
Counter Barracks2
Palace2
Armory1
Economic Guild1
Temple1
God powers 17 invoked
Valor14
Chaos1
Deconstruction1
Implode1