Replay-derived match flow, timings, and composition.

Advanced match analysis

Mrdkoš Zlořád vs tanahanzo

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
25919
Duration
43:18
Patch
19.17020
Played
· 11 hours ago
Alfheim map preview
MapAlfheim
Defeated
Mrdkoš Zlořád Poseidon · Elo 936 -15
43:18 Match length
Winner
tanahanzo Kronos · Elo 982 +15
43.4% win probability Pre-match · tanahanzo favored win probability 56.6%
Key momentsIn match order
Fastest Classical
3:50* tanahanzo Prometheus · estimated
First pressure
5:43 Mrdkoš Zlořád Stable
First extra TC
6:14 Mrdkoš Zlořád Town Center
Market timing
9:01 tanahanzo Market
Armory timing
9:53 Mrdkoš Zlořád Armory
Fastest Heroic
15:19* tanahanzo Hyperion · estimated
Fortress timing
15:34 tanahanzo Palace
Fastest Mythic
20:10* tanahanzo Atlas · estimated

Mrdkoš Zlořád

Poseidon · Blue
Loss 936 -15
EAPM
59.2
Favorite unit
Hetairos
205 fielded
Total score
57,264
Military score
17,085
Economic score
22,616
Kills score
17,563
Units killed
465
Units lost
487
Buildings razed
57
Largest army
383
First expansion
6:14
Age path
HermesClassical · Research start 4:08
AphroditeHeroic · Research start 15:45
HephaestusMythic · Research start 21:26
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom7 expansion build events
Market economy22,500 total resource volume
Large army production383 military units
Highest Score Most Deaths Most Titan Kills

tanahanzo

Kronos · Red
Win 982 +15
EAPM
47.6
Favorite unit
Katapeltes
181 fielded
Total score
56,917
Military score
21,480
Economic score
20,335
Kills score
15,102
Units killed
484
Units lost
466
Buildings razed
39
Largest army
555
First expansion
6:24
Age path
PrometheusClassical · Est. start 2:50
HyperionHeroic · Est. start 14:04
AtlasMythic · Est. start 18:10
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Market economy4,800 total resource volume
Large army production555 military units
Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Mrdkoš Zlořádtanahanzo
Score
Total score Mrdkoš Zlořád
57,26450%56,91750%
Military score tanahanzo
17,08544%21,48056%
Economic score Mrdkoš Zlořád
22,61653%20,33547%
Kills score Mrdkoš Zlořád
17,56354%15,10246%
Combat and army
Mrdkoš Zlořádtanahanzo
465 Units killed 484
487 Units lost 466
57 Buildings razed 39
383 Largest army 555

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 27,300 total volume

Mrdkoš Zlořád

Bought

No buys

Sold

Food9,000
Wood13,500
Total player market volume22,500

tanahanzo

Bought

Food1,000
Wood500

Sold

Food1,700
Wood1,600
Total player market volume4,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mrdkoš Zlořád

Army · 383

Units

Hetairos205
Hippeus72
Toxotes39
Petrobolos21
Atalanta12
Theseus12
Hippolyta11
Polyphemus6
Helepolis5

Technologies18 researched

Husbandry7:42
Pickaxe7:44
Copper Armor10:30
Medium Cavalry10:56
Copper Weapons11:58
Ballistics16:49
Heavy Cavalry17:23
Bronze Armor17:42
Medium Archers17:52
Plow18:06
Heavy Archers18:29
Shaft Mine22:50
Hand Axe23:10
Champion Cavalry23:54
Bronze Weapons23:59
Iron Armor37:52
Iron Weapons37:52
Bow Saw43:00
Buildings 11 types
Farm56
House30
Storehouse15
Fortress7
Town Center7
Stable6
Archery Range4
Granary4
Temple3
Armory1
Market1
God powers 3 invoked
Curse1
Lure1
Plenty Vault1

tanahanzo

Army · 555

Units

Katapeltes181
Destroyer72
Contarius55
Murmillo53
Turma52
Cheiroballista35
Fire Siphon33
Arcus32
Fanatic32
Argus3
Oracle3
Promethean3
Oracle Hero1

Technologies17 researched

Medium Infantry8:00
Plow10:05
Crenellations10:57
Pickaxe14:44
Hand Axe14:58
Heavy Infantry16:50
Copper Armor18:24
Copper Weapons18:25
Ballistics18:26
Copper Shields18:26
Medium Archers20:28
Heavy Cavalry20:29
Champion Infantry20:30
Champion Cavalry22:22
Heavy Archers23:47
Champion Archers25:33
Bronze Armor32:47
Buildings 11 types
Counter Barracks29
Farm22
Military Barracks20
Manor11
Palace11
Sentry Tower10
Town Center5
Market2
Temple2
Armory1
Economic Guild1
God powers 21 invoked
Valor10
Deconstruction6
Chaos3
Implode1
Titan Gate1