Advanced match analysis
L'Imperatore vs Kokiri
- Queue
- Ranked 1v1 Supremacy
- Map
- Marsh
- Map Seed
- 3429
- Duration
- 21:40
- Patch
- 19.17020
- Played
- · 11 hours ago
Defeated
L'Imperatore
Tezcatlipoca · Elo 1619 -16
21:40
Match length
Winner
Kokiri
Tezcatlipoca · Elo 1652 +16
45.3% win probability
Pre-match · Kokiri favored
win probability 54.7%
Key momentsIn match order
L'Imperatore
Tezcatlipoca · Yellow- EAPM
- 69.5
- Favorite unit
- Jaguar Rider 49 fielded
- Total score
- 18,183
- Military score
- 5,615
- Economic score
- 9,733
- Kills score
- 2,835
- Units killed
- 112
- Units lost
- 104
- Buildings razed
- 2
- Largest army
- 145
- First expansion
- —
Age path
HuehuecoyotlClassical · Research start 3:44
ItzpapalotlHeroic · Est. start 9:22
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling14 wall build events
Market economy600 total resource volume
Large army production145 military units
Most Kills
Most Resources
Kokiri
Tezcatlipoca · Purple- EAPM
- 50.8
- Favorite unit
- Tequihua Archer 130 fielded
- Total score
- 21,238
- Military score
- 9,776
- Economic score
- 8,194
- Kills score
- 3,301
- Units killed
- 100
- Units lost
- 123
- Buildings razed
- 4
- Largest army
- 297
- First expansion
- 18:46
Age path
MalinalxochitlClassical · Est. start 2:03
CoyolxauhquiHeroic · Est. start 11:31
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Large army production297 military units
Highest Score
Largest Army
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
L'ImperatoreKokiri
Score
Combat and army
L'ImperatoreKokiri
112
Units killed
100
104
Units lost
123
2
Buildings razed
4
145
Largest army
297
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 600 total volume›
L'Imperatore
Bought
Sold
No sells
Total player market volume600
Kokiri
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.