Replay-derived match flow, timings, and composition.

Advanced match analysis

fuppers vs Robbie Rotten

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
29123
Duration
26:08
Patch
19.17020
Played
· 11 hours ago
Oasis map preview
MapOasis
Defeated
fuppers Ra · Elo 1266 -20
26:08 Match length
Winner
Robbie Rotten Odin · Elo 1211 +20
57.8% win probability Pre-match · fuppers favored · Upset win probability 42.2%
Key momentsIn match order
First pressure
3:25 Robbie Rotten Hersir trained
Fastest Classical
4:14* Robbie Rotten Freyja · estimated
First extra TC
7:19 Robbie Rotten Town Center
Armory timing
9:03 fuppers Armory
Fastest Heroic
16:27* fuppers Sekhmet · estimated
Market timing
17:10 fuppers Market
Fortress timing
17:56 fuppers Migdol Stronghold
Fastest Mythic
21:31* fuppers Osiris · estimated

fuppers

Ra · Blue
Loss 1266 -20
EAPM
27.4
Favorite unit
Axeman
66 fielded
Total score
26,983
Military score
8,728
Economic score
13,041
Kills score
5,214
Units killed
191
Units lost
188
Buildings razed
14
Largest army
131
First expansion
11:34
Age path
BastClassical · Research start 4:10
SekhmetHeroic · Research start 15:12
OsirisMythic · Research start 19:31
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom3 expansion build events
Market economy2,000 total resource volume
Large army production131 military units
Largest Army Most Deaths Most Improvements Most Kills

Robbie Rotten

Odin · Red
Win 1211 +20
EAPM
53.3
Favorite unit
Berserk
44 fielded
Total score
40,066
Military score
16,907
Economic score
17,407
Kills score
5,788
Units killed
188
Units lost
187
Buildings razed
77
Largest army
178
First expansion
7:19
Age path
FreyjaClassical · Research start 3:14
SkadiHeroic · Research start 17:32
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling11 wall build events
Large army production178 military units
Highest Score Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

fuppersRobbie Rotten
Score
Total score Robbie Rotten
26,98340%40,06660%
Military score Robbie Rotten
8,72834%16,90766%
Economic score Robbie Rotten
13,04143%17,40757%
Kills score Robbie Rotten
5,21447%5,78853%
Combat and army
fuppersRobbie Rotten
191 Units killed 188
188 Units lost 187
14 Buildings razed 77
131 Largest army 178

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,000 total volume

fuppers

Bought

No buys

Sold

Food1,000
Wood1,000
Total player market volume2,000

Robbie Rotten

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

fuppers

Army · 131

Units

Axeman66
Chariot Archer28
Spearman26
Sphinx6
War Elephant5

Technologies11 researched · 1 pre-queued

Pickaxe1:16
Hand Axe4:52
Husbandry7:31
Medium Axemen9:20
Medium Spearmen12:22
Heavy Axemen16:36
Heavy SpearmenPre-queued · 16:37
Plow16:41
Shaft Mine16:48
Crenellations18:06
Heavy Chariot Archers21:15
Champion Chariot Archers24:19
Buildings 15 types
House49
Farm37
Barracks8
Migdol Stronghold7
Mining Camp7
Granary5
Obelisk4
Lumber Camp3
Town Center3
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 3 invoked
Citadel1
Eclipse1
Son Of Osiris1

Robbie Rotten

Army · 178

Units

Berserk44
Portable Ram34
Throwing Axeman32
Hersir28
Hirdman13
Huskarl9
Raiding Cavalry8
Frost Giant7
Valkyrie3

Technologies7 researched

Pickaxe3:35
Plow11:23
Medium Infantry15:40
Heavy Infantry19:30
Hand Axe23:57
Shaft Mine23:57
Bow Saw26:00
Buildings 12 types
Farm50
House23
Wall11
Ox Cart Building9
Longhouse7
Sentry Tower7
Hill Fort5
Town Center5
Temple2
Armory1
Great Hall1
Market1
God powers 3 invoked
Forest Fire1
Frost1
Great Hunt1