Replay-derived match flow, timings, and composition.

Advanced match analysis

lahmaarm707 vs Skankhunt42

Queue
Ranked 1v1 Supremacy
Map
Marsh
Map Seed
9733
Duration
19:54
Patch
19.17020
Played
· 11 hours ago
Marsh map preview
MapMarsh
Winner
lahmaarm707 Tsukuyomi · Elo 1229 +12
19:54 Match length
Defeated
Skankhunt42 Tsukuyomi · Elo 1123 -12
64.8% win probability Pre-match · lahmaarm707 favored win probability 35.2%
Key momentsIn match order
First pressure
3:43 lahmaarm707 Stable Japanese
Fastest Classical
3:50* lahmaarm707 Inari Okami · estimated
First extra TC
4:40 Skankhunt42 Town Center
Armory timing
6:47 lahmaarm707 Armory
Fastest Heroic
9:13* lahmaarm707 Hachiman · estimated
Fortress timing
15:50 lahmaarm707 Castle
Market timing
17:22 lahmaarm707 Market
Fastest Mythic
18:20* lahmaarm707 Okuninushi · estimated

lahmaarm707

Tsukuyomi · Yellow
Win 1229 +12
EAPM
23.3
Favorite unit
Naginata Rider
18 fielded
Total score
31,926
Military score
13,790
Economic score
16,503
Kills score
1,779
Units killed
69
Units lost
50
Buildings razed
1
Largest army
73
First expansion
13:24
Age path
Inari OkamiClassical · Est. start 3:05
HachimanHeroic · Est. start 8:17
OkuninushiMythic · Est. start 16:50
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy900 total resource volume
Most Improvements Most Kills

Skankhunt42

Tsukuyomi · Red
Loss 1123 -12
EAPM
66.6
Favorite unit
Yari Spearman
28 fielded
Total score
36,404
Military score
11,753
Economic score
22,890
Kills score
1,819
Units killed
50
Units lost
68
Buildings razed
0
Largest army
82
First expansion
4:40
Age path
Inari OkamiClassical · Est. start 3:31
HachimanHeroic · Est. start 8:59
MythicNot reached
Opening read
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production82 military units
Highest Score Largest Army Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

lahmaarm707Skankhunt42
Score
Total score Skankhunt42
31,92647%36,40453%
Military score lahmaarm707
13,79054%11,75346%
Economic score Skankhunt42
16,50342%22,89058%
Kills score Skankhunt42
1,77949%1,81951%
Combat and army
lahmaarm707Skankhunt42
69 Units killed 50
50 Units lost 68
1 Buildings razed 0
73 Largest army 82

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 900 total volume

lahmaarm707

Bought

Food900

Sold

No sells

Total player market volume900

Skankhunt42

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

lahmaarm707

Army · 73

Units

Naginata Rider18
Daimyo17
Yumi Horse Archer17
Samurai12
Shinobi7
Onmyoji2

Technologies1 researched · 4 pre-queued

Copper WeaponsPre-queued · 8:17
Copper ShieldsPre-queued · 8:17
Copper ArmorPre-queued · 8:18
Hand AxePre-queued · 15:16
Pickaxe16:58
Buildings 11 types
House19
Watermill9
Shrine Japanese4
Mining Camp Japanese3
Dojo2
Stable Japanese2
Armory1
Castle1
Market1
Temple1
Town Center1
God powers 6 invoked
New Moon2
Swampland2
Sacred Gate1
Shogun1

Skankhunt42

Army · 82

Units

Yari Spearman28
Yumi Horse Archer23
Yumi Archer20
Bushi7
Daimyo4

Technologies12 researched

Ballistics10:23
Medium Guardhouse Soldiers10:25
Pickaxe10:30
Heavy Guardhouse Soldiers10:59
Copper Weapons11:34
Shaft Mine12:59
Hand Axe13:56
Plow14:06
Heavy Stable Soldiers14:53
Bow Saw15:56
Bronze Weapons16:04
Copper Armor16:04
Buildings 12 types
Farm39
House20
Guardhouse7
Stable Japanese7
Watermill7
Mining Camp Japanese4
Wall4
Town Center2
Armory1
Market1
Shrine Japanese1
Temple1
God powers 2 invoked
Shogun1
Swampland1