Replay-derived match flow, timings, and composition.

Advanced match analysis

LDB vs Kokiri

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
12299
Duration
9:23
Patch
19.17020
Played
· 11 hours ago
Giza map preview
MapGiza
Defeated
LDB Isis · Elo 1338 -5
9:23 Match length
Winner
Kokiri Tezcatlipoca · Elo 1636 +5
15.2% win probability Pre-match · Kokiri favored win probability 84.8%
Key momentsIn match order
Fastest Classical
4:30* LDB Bast · estimated
First pressure
4:43 Kokiri Warrior Priest trained
Armory timing
4:51 LDB Armory
First extra TC
8:05 LDB Town Center

LDB

Isis · Blue
Loss 1338 -5
EAPM
35.5
Favorite unit
Axeman
18 fielded
Total score
7,520
Military score
1,889
Economic score
5,313
Kills score
318
Units killed
12
Units lost
31
Buildings razed
0
Largest army
20
First expansion
8:05
Age path
BastClassical · Research start 3:30
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths Most Improvements

Kokiri

Tezcatlipoca · Purple
Win 1636 +5
EAPM
35.2
Favorite unit
Tequihua Archer
17 fielded
Total score
10,649
Military score
6,205
Economic score
3,951
Kills score
541
Units killed
31
Units lost
15
Buildings razed
2
Largest army
44
First expansion
—
Age path
MalinalxochitlClassical · Research start 4:14
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Highest Score Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

LDBKokiri
Score
Total score Kokiri
7,52041%10,64959%
Military score Kokiri
1,8896,20577%
Economic score LDB
5,31357%3,95143%
Kills score Kokiri
31837%54163%
Combat and army
LDBKokiri
12 Units killed 31
31 Units lost 15
0 Buildings razed 2
20 Largest army 44

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LDB

Army · 20

Units

Axeman18
Sphinx2

Technologies1 researched · 1 pre-queued

PickaxePre-queued · 1:11
Medium Axemen8:10
Buildings 10 types
House7
Granary3
Obelisk3
Armory2
Barracks2
Mining Camp2
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 1 invoked
Prosperity1

Kokiri

Army · 44

Units

Tequihua Archer17
Warrior Priest15
Maquizcoatl7
Tlamanih Spearman5

Technologies1 researched

Pickaxe1:17
Buildings 5 types
House8
Calpulli5
War Hut2
Armory1
Temple1
God powers 4 invoked
Obsidian Mirror3
Infestation1