Advanced match analysis
KingSpirit10 vs LokiYan
- Queue
- Ranked 1v1 Supremacy
- Map
- Ghost Lake
- Map Seed
- 7184
- Duration
- 7:46
- Patch
- 19.17020
- Played
- · 12 hours ago
Defeated
KingSpirit10
Loki · Elo 988 -9
7:46
Match length
Winner
LokiYan
Thor · Elo 1173 +9
25.6% win probability
Pre-match · LokiYan favored
win probability 74.4%
Key momentsIn match order
KingSpirit10
Loki · Blue- EAPM
- 24.2
- Favorite unit
- Hersir 5 fielded
- Total score
- 5,124
- Military score
- 1,510
- Economic score
- 3,324
- Kills score
- 290
- Units killed
- 11
- Units lost
- 14
- Buildings razed
- 0
- Largest army
- 9
- First expansion
- —
Age path
ForsetiClassical · Research start 3:24
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Most Deaths
Most Improvements
LokiYan
Thor · Red- EAPM
- 23.3
- Favorite unit
- Throwing Axeman 11 fielded
- Total score
- 7,273
- Military score
- 3,350
- Economic score
- 3,557
- Kills score
- 366
- Units killed
- 15
- Units lost
- 11
- Buildings razed
- 1
- Largest army
- 28
- First expansion
- —
Age path
FreyjaClassical · Est. start 3:38
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score
Largest Army
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
KingSpirit10LokiYan
Score
Combat and army
KingSpirit10LokiYan
11
Units killed
15
14
Units lost
11
0
Buildings razed
1
9
Largest army
28
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
KingSpirit10
Army · 9Units
Technologies2 researched
Buildings ›4 types
God powers ›None invoked
No god powers recorded.
LokiYan
Army · 28Units
Technologies1 researched
Buildings ›4 types
God powers ›None invoked
No god powers recorded.