Advanced match analysis
Zync vs L'Imperatore
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 1838
- Duration
- 23:34
- Patch
- 19.17020
- Played
- · 14 hours ago
Winner
Zync
Oranos · Elo 1756 +10
23:34
Match length
Defeated
L'Imperatore
Nuwa · Elo 1600 -10
71.1% win probability
Pre-match · Zync favored
win probability 28.9%
Key momentsIn match order
Zync
Oranos · Blue- EAPM
- 76.1
- Favorite unit
- Arcus 122 fielded
- Total score
- 39,037
- Military score
- 14,242
- Economic score
- 17,921
- Kills score
- 6,952
- Units killed
- 227
- Units lost
- 280
- Buildings razed
- 8
- Largest army
- 413
- First expansion
- 4:34
Age path
PrometheusClassical · Research start 3:15
TheiaHeroic · Est. start 9:33
HekateMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production413 military units
Highest Score
Most Deaths
Most Improvements
Most Resources
L'Imperatore
Nuwa · Red- EAPM
- 68.9
- Favorite unit
- White Horse Cavalry 66 fielded
- Total score
- 31,269
- Military score
- 8,577
- Economic score
- 13,746
- Kills score
- 8,974
- Units killed
- 280
- Units lost
- 235
- Buildings razed
- 11
- Largest army
- 245
- First expansion
- 4:19
Age path
HoutuClassical · Research start 2:50
GoumangHeroic · Est. start 9:17
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production245 military units
Largest Army
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
ZyncL'Imperatore
Score
Combat and army
ZyncL'Imperatore
227
Units killed
280
280
Units lost
235
8
Buildings razed
11
413
Largest army
245
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,100 total volume›
Zync
Bought
No buys
Sold
No sells
Total player market volume0
L'Imperatore
Bought
No buys
Sold
Total player market volume1,100
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.