Replay-derived match flow, timings, and composition.

Advanced match analysis

Zync vs L'Imperatore

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
1838
Duration
23:34
Patch
19.17020
Played
· 14 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
Zync Oranos · Elo 1756 +10
23:34 Match length
Defeated
L'Imperatore Nuwa · Elo 1600 -10
71.1% win probability Pre-match · Zync favored win probability 28.9%
Key momentsIn match order
Fastest Classical
3:50* L'Imperatore Houtu · estimated
First extra TC
4:19 L'Imperatore Town Center
First pressure
6:02 Zync Military Barracks
Armory timing
7:30 Zync Armory
Market timing
9:02 Zync Market
Fastest Heroic
10:32* L'Imperatore Goumang · estimated
Fortress timing
10:54 Zync Palace

Zync

Oranos · Blue
Win 1756 +10
EAPM
76.1
Favorite unit
Arcus
122 fielded
Total score
39,037
Military score
14,242
Economic score
17,921
Kills score
6,952
Units killed
227
Units lost
280
Buildings razed
8
Largest army
413
First expansion
4:34
Age path
PrometheusClassical · Research start 3:15
TheiaHeroic · Est. start 9:33
HekateMythic · Timing unavailable
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Large army production413 military units
Highest Score Most Deaths Most Improvements Most Resources

L'Imperatore

Nuwa · Red
Loss 1600 -10
EAPM
68.9
Favorite unit
White Horse Cavalry
66 fielded
Total score
31,269
Military score
8,577
Economic score
13,746
Kills score
8,974
Units killed
280
Units lost
235
Buildings razed
11
Largest army
245
First expansion
4:19
Age path
HoutuClassical · Research start 2:50
GoumangHeroic · Est. start 9:17
GonggongMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,100 total resource volume
Large army production245 military units
Largest Army Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

ZyncL'Imperatore
Score
Total score Zync
39,03756%31,26944%
Military score Zync
14,24262%8,57738%
Economic score Zync
17,92157%13,74643%
Kills score L'Imperatore
6,95244%8,97456%
Combat and army
ZyncL'Imperatore
227 Units killed 280
280 Units lost 235
8 Buildings razed 11
413 Largest army 245

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,100 total volume

Zync

Bought

No buys

Sold

No sells

Total player market volume0

L'Imperatore

Bought

No buys

Sold

Wood1,100
Total player market volume1,100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zync

Army · 413

Units

Arcus122
Contarius113
Destroyer79
Dryad57
Stymphalian Bird17
Murmillo11
Oracle6
Katapeltes5
Turma3

Technologies9 researched · 6 pre-queued

Hand Axe8:11
Copper Shields9:27
Ballistics9:29
Pickaxe9:49
Plow9:51
Medium Archers9:59
Copper Weapons10:22
Copper Armor10:23
Medium InfantryPre-queued · 10:23
Heavy InfantryPre-queued · 11:33
Heavy ArchersPre-queued · 13:29
Heavy CavalryPre-queued · 14:08
Bow SawPre-queued · 18:59
Shaft MinePre-queued · 19:00
Bronze Shields20:49
Buildings 12 types
Farm19
Military Barracks13
Manor10
Counter Barracks5
Sky Passage5
Wall4
Town Center3
Palace2
Armory1
Economic Guild1
Market1
Temple1
God powers 18 invoked
Valor13
Shockwave3
Hesperides Tree2

L'Imperatore

Army · 245

Units

White Horse Cavalry66
Fire Archer50
Wuzu Javelineer41
Pioneer34
Ge Halberdier31
Sage7
Siege Crossbow7
Dao Swordsman4
Jiang Zi Ya3
Dryad2

Technologies12 researched · 3 pre-queued

Pickaxe8:45
Hand Axe8:46
Husbandry8:46
Shaft Mine10:01
BallisticsPre-queued · 10:07
Copper Shields12:48
Copper Armor12:48
Copper Weapons12:48
Medium Archers12:49
Medium InfantryPre-queued · 12:50
Heavy CavalryPre-queued · 12:53
Heavy Archers13:27
Bronze Shields13:39
Bronze Armor15:28
Plow17:00
Buildings 12 types
Farm54
House16
Silo16
Baolei6
Wall4
Machine Workshop3
Military Camp3
Imperial Academy2
Town Center2
Armory1
Market1
Temple1
God powers 4 invoked
Earth Wall2
Creation1
Forest Protection1