Replay-derived match flow, timings, and composition.

Advanced match analysis

Agni_kai vs Cpudemon

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
25611
Duration
18:01
Patch
19.17020
Played
· 15 hours ago
Tundra map preview
MapTundra
Defeated
Agni_kai Isis · Elo 1372 -14
18:01 Match length
Winner
Cpudemon Freyr · Elo 1447 +14
39.4% win probability Pre-match · Cpudemon favored win probability 60.6%
Key momentsIn match order
First pressure
1:27 Cpudemon Hersir trained
Fastest Classical
4:05* Cpudemon Ullr · estimated
Armory timing
5:32 Agni_kai Armory
Market timing
5:34 Agni_kai Market
First extra TC
7:06 Cpudemon Town Center
Fastest Heroic
9:12* Agni_kai Nephthys · estimated
Fortress timing
11:41 Agni_kai Migdol Stronghold
Fastest Mythic
14:41* Agni_kai Thoth · estimated

Agni_kai

Isis · Blue
Loss 1372 -14
EAPM
52.4
Favorite unit
Spearman
30 fielded
Total score
13,824
Military score
3,627
Economic score
8,474
Kills score
1,723
Units killed
70
Units lost
101
Buildings razed
3
Largest army
68
First expansion
—
Age path
BastClassical · Est. start 4:24
NephthysHeroic · Est. start 7:57
ThothMythic · Est. start 12:41
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Market economy1,500 total resource volume
Most Deaths

Cpudemon

Freyr · Red
Win 1447 +14
EAPM
43.9
Favorite unit
Throwing Axeman
43 fielded
Total score
29,453
Military score
14,032
Economic score
13,350
Kills score
2,071
Units killed
98
Units lost
69
Buildings razed
10
Largest army
136
First expansion
7:06
Age path
UllrClassical · Est. start 3:05
AegirHeroic · Est. start 10:58
MythicNot reached
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling13 wall build events
Large army production136 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Agni_kaiCpudemon
Score
Total score Cpudemon
13,82432%29,45368%
Military score Cpudemon
3,62714,03279%
Economic score Cpudemon
8,47439%13,35061%
Kills score Cpudemon
1,72345%2,07155%
Combat and army
Agni_kaiCpudemon
70 Units killed 98
101 Units lost 69
3 Buildings razed 10
68 Largest army 136

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,500 total volume

Agni_kai

Bought

No buys

Sold

Food500
Wood1,000
Total player market volume1,500

Cpudemon

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Agni_kai

Army · 68

Units

Spearman30
Slinger15
Axeman12
Sphinx6
Chariot Archer3
Scorpion Man2

Technologies1 researched · 2 pre-queued

Pickaxe1:11
BallisticsPre-queued · 15:54
Copper ArmorPre-queued · 15:54
Buildings 15 types
House20
Obelisk7
Granary5
Mining Camp3
Barracks2
Migdol Stronghold2
Armory1
Lumber Camp1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 4 invoked
Prosperity2
Ancestors1
Eclipse1

Cpudemon

Army · 136

Units

Throwing Axeman43
Huskarl33
Hersir12
Godi11
Jarl11
Raiding Cavalry8
Draugr7
Hirdman6
Berserk5

Technologies10 researched · 2 pre-queued

Pickaxe5:15
Hand Axe5:16
Medium Infantry7:01
Husbandry8:07
Copper Weapons13:10
Copper Armor13:10
Heavy InfantryPre-queued · 13:47
Medium Cavalry13:52
Copper Shields15:08
Heavy CavalryPre-queued · 15:15
Bow Saw15:27
Shaft Mine15:28
Buildings 10 types
House41
Wall13
Farm7
Longhouse6
Ox Cart Building6
Hill Fort4
Great Hall3
Town Center2
Armory1
Temple1
God powers 2 invoked
Asgardian Bastion2