Replay-derived match flow, timings, and composition.

Advanced match analysis

DrCarballo vs GOD eater

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
26247
Duration
40:19
Patch
19.17020
Played
· 15 hours ago
Giza map preview
MapGiza
Winner
DrCarballo Zeus · Elo 865 +12
40:19 Match length
Defeated
GOD eater Set · Elo 753 -12
65.6% win probability Pre-match · DrCarballo favored win probability 34.4%
Key momentsIn match order
Fastest Classical
4:47* GOD eater Anubis · estimated
First pressure
5:37 GOD eater Barracks
Armory timing
5:43 GOD eater Armory
Fastest Heroic
9:17* GOD eater Nephthys · estimated
First extra TC
10:39 GOD eater Town Center
Fortress timing
12:25 GOD eater Migdol Stronghold
Market timing
14:20 GOD eater Market
Fastest Mythic
23:26* GOD eater Thoth · estimated

DrCarballo

Zeus · Blue
Win 865 +12
EAPM
34.0
Favorite unit
Prodromos
321 fielded
Total score
85,225
Military score
31,537
Economic score
46,243
Kills score
7,480
Units killed
260
Units lost
202
Buildings razed
41
Largest army
513
First expansion
13:15
Age path
AthenaClassical · Research start 5:38
DionysusHeroic · Research start 14:50
HephaestusMythic · Research start 27:07
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Large army production513 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

GOD eater

Set · Red
Loss 753 -12
EAPM
36.0
Favorite unit
Spearman
53 fielded
Total score
57,074
Military score
21,583
Economic score
29,535
Kills score
6,108
Units killed
202
Units lost
269
Buildings razed
4
Largest army
146
First expansion
10:39
Age path
AnubisClassical · Est. start 3:47
NephthysHeroic · Research start 8:02
ThothMythic · Est. start 21:26
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Market economy11,700 total resource volume
Large army production146 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

DrCarballoGOD eater
Score
Total score DrCarballo
85,22560%57,07440%
Military score DrCarballo
31,53759%21,58341%
Economic score DrCarballo
46,24361%29,53539%
Kills score DrCarballo
7,48055%6,10845%
Combat and army
DrCarballoGOD eater
260 Units killed 202
202 Units lost 269
41 Buildings razed 4
513 Largest army 146

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 11,700 total volume

DrCarballo

Bought

No buys

Sold

No sells

Total player market volume0

GOD eater

Bought

Food2,300
Wood600

Sold

Food1,000
Wood7,800
Total player market volume11,700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DrCarballo

Army · 513

Units

Prodromos321
Toxotes157
Petrobolos9
Minotaur8
Helepolis5
Jason5
Heracles4
Odysseus3
Bellerophon1

Technologies22 researched

Pickaxe2:29
Hand Axe3:50
Medium Archers15:09
Copper Armor15:11
Copper Weapons15:11
Bow Saw16:45
Heavy Archers17:28
Plow17:51
Crenellations18:06
Medium Cavalry19:36
Bronze Weapons20:09
Copper Shields20:10
Ballistics20:10
Bronze Armor21:05
Heavy Cavalry21:08
Bronze Shields23:09
Champion Cavalry29:09
Shaft Mine29:38
Champion Archers29:58
Iron Armor30:12
Iron Shields30:16
Iron Weapons30:25
Buildings 11 types
Farm26
House17
Storehouse12
Fortress6
Temple5
Granary4
Town Center4
Archery Range2
Market2
Stable2
Armory1
God powers 11 invoked
Bolt3
Restoration3
Bronze2
Plenty Vault2
Titan Gate1

GOD eater

Army · 146

Units

Spearman53
Anubite37
Camel Rider17
Chariot Archer10
Mercenary Cavalry7
Axeman6
Scorpion Man6
War Elephant5
Phoenix3
Catapult2

Technologies8 researched · 14 pre-queued

PickaxePre-queued · 1:48
Copper Armor8:27
Copper WeaponsPre-queued · 8:36
Medium SpearmenPre-queued · 8:38
Heavy SpearmenPre-queued · 9:20
Heavy Chariot ArchersPre-queued · 13:31
Shaft MinePre-queued · 14:27
Bronze ArmorPre-queued · 14:55
Heavy Camel Riders17:59
Bronze Weapons18:13
CrenellationsPre-queued · 19:46
Copper ShieldsPre-queued · 19:48
Plow20:06
Ballistics20:20
Hand AxePre-queued · 20:55
Champion SpearmenPre-queued · 25:45
HusbandryPre-queued · 26:52
Iron ArmorPre-queued · 27:01
Iron WeaponsPre-queued · 27:01
Champion Chariot Archers34:43
Champion Camel Riders36:54
Heavy War Elephants37:03
Buildings 18 types
Farm31
House24
Barracks15
Sentry Tower9
Wall9
Temple8
Mining Camp7
Obelisk7
Armory5
Granary5
Migdol Stronghold5
Lumber Camp4
Market2
Monument To Pharaohs2
Siege Works2
Town Center2
Lighthouse1
Monument To Gods1
God powers 7 invoked
Vision3
Ancestors1
Meteor1
Plague Of Serpents1
Titan Gate1