Replay-derived match flow, timings, and composition.

Advanced match analysis

Spartan88 vs God of Dragons

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
11119
Duration
39:29
Patch
19.17020
Played
· 15 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
Spartan88 Poseidon · Elo 713 +18
39:29 Match length
Defeated
God of Dragons Kronos · Elo 687 -42
53.7% win probability Pre-match · Spartan88 favored win probability 46.3%
Key momentsIn match order
Fastest Classical
4:00* Spartan88 Hermes · estimated
First pressure
4:20 Spartan88 Stable
Armory timing
7:39 Spartan88 Armory
Fastest Heroic
11:08* God of Dragons Rheia · estimated
First extra TC
12:47 God of Dragons Town Center
Market timing
13:50 God of Dragons Market
Fortress timing
15:23 Spartan88 Fortress
Fastest Mythic
18:41* Spartan88 Artemis · estimated

Spartan88

Poseidon · Mint
Win 713 +18
EAPM
18.2
Favorite unit
Hetairos
107 fielded
Total score
91,884
Military score
18,890
Economic score
61,525
Kills score
11,469
Units killed
277
Units lost
185
Buildings razed
63
Largest army
225
First expansion
15:45
Age path
HermesClassical · Est. start 3:00
DionysusHeroic · Est. start 12:25
ArtemisMythic · Est. start 16:41
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom5 expansion build events
Large army production225 military units
Highest Score Largest Army Most Kills Most Resources

God of Dragons

Kronos · Red
Loss 687 -42
EAPM
17.8
Favorite unit
Katapeltes
21 fielded
Total score
20,209
Military score
6,929
Economic score
8,083
Kills score
5,197
Units killed
183
Units lost
270
Buildings razed
11
Largest army
82
First expansion
12:47
Age path
PrometheusClassical · Est. start 3:00
RheiaHeroic · Est. start 9:53
AtlasMythic · Est. start 21:46
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Market economy12,800 total resource volume
Large army production82 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Spartan88God of Dragons
Score
Total score Spartan88
91,88482%20,209
Military score Spartan88
18,89073%6,92927%
Economic score Spartan88
61,52588%
Kills score Spartan88
11,46969%5,19731%
Combat and army
Spartan88God of Dragons
277 Units killed 183
185 Units lost 270
63 Buildings razed 11
225 Largest army 82

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 12,800 total volume

Spartan88

Bought

No buys

Sold

No sells

Total player market volume0

God of Dragons

Bought

Food5,000

Sold

Wood7,800
Total player market volume12,800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Spartan88

Army · 225

Units

Hetairos107
Hoplite35
Hypaspist30
Hippeus29
Centaur9
Atalanta4
Hydra4
Theseus4
Hippolyta2
Polyphemus1

Technologies11 researched · 6 pre-queued

Hand AxePre-queued · 5:32
PickaxePre-queued · 5:32
Medium CavalryPre-queued · 5:34
Medium Infantry9:35
Copper Weapons9:38
Ballistics9:39
Copper Armor9:39
Copper Shields11:09
Plow15:34
Shaft Mine15:37
Bow Saw15:38
Heavy Cavalry16:18
Heavy InfantryPre-queued · 16:56
Bronze WeaponsPre-queued · 17:01
Bronze Shields17:03
Iron WeaponsPre-queued · 21:47
Bronze Armor21:50
Buildings 11 types
Farm39
House20
Storehouse18
Military Academy6
Stable5
Town Center5
Granary2
Temple2
Armory1
Fortress1
Market1
God powers 5 invoked
Earthquake2
Bronze1
Cease Fire1
Lure1

God of Dragons

Army · 82

Units

Katapeltes21
Cheiroballista13
Promethean11
Turma11
Fanatic9
Arcus6
Argus4
Murmillo4
Oracle2
Fire Siphon1

Technologies3 researched · 12 pre-queued

Hand AxePre-queued · 5:03
PickaxePre-queued · 5:04
Medium Archers8:12
PlowPre-queued · 8:36
Bow SawPre-queued · 8:37
Shaft MinePre-queued · 8:38
Copper ArmorPre-queued · 9:04
Copper WeaponsPre-queued · 9:05
Copper ShieldsPre-queued · 9:06
BallisticsPre-queued · 9:06
Medium Infantry12:52
Bronze ShieldsPre-queued · 12:57
Bronze ArmorPre-queued · 12:58
Bronze WeaponsPre-queued · 12:58
Heavy Archers23:35
Buildings 12 types
Manor34
Counter Barracks23
Military Barracks12
Town Center6
Sentry Tower5
Farm4
Temple4
Market3
Palace3
Wall3
Armory1
Economic Guild1
God powers 21 invoked
Valor13
Traitor4
Deconstruction2
Implode2