Advanced match analysis
Spartan88 vs God of Dragons
- Queue
- Ranked 1v1 Supremacy
- Map
- Blue Lagoon
- Map Seed
- 11119
- Duration
- 39:29
- Patch
- 19.17020
- Played
- · 15 hours ago
Winner
Spartan88
Poseidon · Elo 713 +18
39:29
Match length
Defeated
God of Dragons
Kronos · Elo 687 -42
53.7% win probability
Pre-match · Spartan88 favored
win probability 46.3%
Key momentsIn match order
Spartan88
Poseidon · Mint- EAPM
- 18.2
- Favorite unit
- Hetairos 107 fielded
- Total score
- 91,884
- Military score
- 18,890
- Economic score
- 61,525
- Kills score
- 11,469
- Units killed
- 277
- Units lost
- 185
- Buildings razed
- 63
- Largest army
- 225
- First expansion
- 15:45
Age path
HermesClassical · Est. start 3:00
DionysusHeroic · Est. start 12:25
ArtemisMythic · Est. start 16:41
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Multi-TC boom5 expansion build events
Large army production225 military units
Highest Score
Largest Army
Most Kills
Most Resources
God of Dragons
Kronos · Red- EAPM
- 17.8
- Favorite unit
- Katapeltes 21 fielded
- Total score
- 20,209
- Military score
- 6,929
- Economic score
- 8,083
- Kills score
- 5,197
- Units killed
- 183
- Units lost
- 270
- Buildings razed
- 11
- Largest army
- 82
- First expansion
- 12:47
Age path
PrometheusClassical · Est. start 3:00
RheiaHeroic · Est. start 9:53
AtlasMythic · Est. start 21:46
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom6 expansion build events
Market economy12,800 total resource volume
Large army production82 military units
Most Deaths
Most Improvements
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Spartan88God of Dragons
Score
Combat and army
Spartan88God of Dragons
277
Units killed
183
185
Units lost
270
63
Buildings razed
11
225
Largest army
82
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 12,800 total volume›
Spartan88
Bought
No buys
Sold
No sells
Total player market volume0
God of Dragons
Bought
Sold
Total player market volume12,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.