Replay-derived match flow, timings, and composition.

Advanced match analysis

DBWJ vs Mo Yung

Queue
Ranked 1v1 Supremacy
Map
Anatolia
Map Seed
921
Duration
0:11
Patch
19.17020
Played
· 15 hours ago
Anatolia map preview
MapAnatolia
Winner
DBWJ Loki · Elo 537 +11
0:11 Match length
Defeated
Mo Yung Zeus · Elo 398 -11
69.0% win probability Pre-match · DBWJ favored win probability 31.0%

DBWJ

Loki · Pink
Win 537 +11
EAPM
65.5
Total score
2,360
Military score
1,020
Economic score
1,340
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Mo Yung

Zeus · Red
Loss 398 -11
EAPM
32.7
Total score
2,525
Military score
1,075
Economic score
1,450
Kills score
0
Units killed
0
Units lost
0
Buildings razed
0
Largest army
0
First expansion
—
Age path
ClassicalNot reached
HeroicNot reached
MythicNot reached
Opening read

No opening read was detected.

No post-game awards

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

DBWJMo Yung
Score
Total score Mo Yung
2,36048%2,52552%
Military score Mo Yung
1,02049%1,07551%
Economic score Mo Yung
1,34048%1,45052%
Kills score Even
Combat and army
DBWJMo Yung
0 Units killed 0
0 Units lost 0
0 Buildings razed 0
0 Largest army 0

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DBWJ

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 1 types
House1
God powers None invoked

No god powers recorded.

Mo Yung

Army · 0

Units

No military units recorded.

Technologies0 researched

No key technologies recorded.

Buildings 1 types
Granary1
God powers None invoked

No god powers recorded.