Replay-derived match flow, timings, and composition.

Advanced match analysis

WestWilson vs EdRamFzRs16

Queue
Ranked 1v1 Supremacy
Map
Tundra
Map Seed
28005
Duration
10:51
Patch
19.17020
Played
· 15 hours ago
Tundra map preview
MapTundra
Defeated
WestWilson Gaia · Elo 890 -19
10:51 Match length
Winner
EdRamFzRs16 Isis · Elo 855 +19
55.0% win probability Pre-match · WestWilson favored · Upset win probability 45.0%
Key momentsIn match order
Fastest Classical
4:28* WestWilson Leto · estimated
Armory timing
4:51 EdRamFzRs16 Armory
First pressure
4:54 EdRamFzRs16 Barracks
Fastest Heroic
9:06* EdRamFzRs16 Sobek · estimated
First extra TC
9:30 WestWilson Town Center

WestWilson

Gaia · Blue
Loss 890 -19
EAPM
24.4
Favorite unit
Murmillo
9 fielded
Total score
13,343
Military score
4,175
Economic score
9,132
Kills score
36
Units killed
1
Units lost
5
Buildings razed
1
Largest army
17
First expansion
9:30
Age path
LetoClassical · Research start 3:28
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Highest Score Most Deaths Most Resources

EdRamFzRs16

Isis · Red
Win 855 +19
EAPM
34.1
Favorite unit
Spearman
6 fielded
Total score
11,529
Military score
5,162
Economic score
6,207
Kills score
160
Units killed
5
Units lost
1
Buildings razed
2
Largest army
15
First expansion
—
Age path
BastClassical · Est. start 3:41
SobekHeroic · Est. start 7:51
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Largest Army Most Improvements Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

WestWilsonEdRamFzRs16
Score
Total score WestWilson
13,34354%11,52946%
Military score EdRamFzRs16
4,17545%5,16255%
Economic score WestWilson
9,13260%6,20740%
Kills score EdRamFzRs16
3616082%
Combat and army
WestWilsonEdRamFzRs16
1 Units killed 5
5 Units lost 1
1 Buildings razed 2
17 Largest army 15

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WestWilson

Army · 17

Units

Murmillo9
Turma8

Technologies2 researched

Hand Axe1:14
Pickaxe1:15
Buildings 6 types
Manor6
Military Barracks6
Counter Barracks3
Economic Guild1
Temple1
Town Center1
God powers 2 invoked
Gaia Forest2

EdRamFzRs16

Army · 15

Units

Spearman6
Slinger5
Sphinx4

Technologies0 researched · 3 pre-queued

PickaxePre-queued · 1:12
Medium SpearmenPre-queued · 7:47
Medium SlingersPre-queued · 9:49
Buildings 10 types
Obelisk10
House7
Granary4
Barracks3
Wall3
Mining Camp2
Armory1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers 2 invoked
Eclipse1
Prosperity1