Replay-derived match flow, timings, and composition.

Advanced match analysis

Jack90 vs Jake The Snake

Queue
Ranked 1v1 Supremacy
Map
Ghost Lake
Map Seed
15424
Duration
17:02
Patch
19.17020
Played
· 16 hours ago
Ghost Lake map preview
MapGhost Lake
Winner
Jack90 Hades · Elo 2139 +1
17:02 Match length
Defeated
Jake The Snake Amaterasu · Elo 1549 -1
96.8% win probability Pre-match · Jack90 favored win probability 3.2%
Key momentsIn match order
Fastest Classical
4:13* Jake The Snake Minakatatomi · estimated
First pressure
4:19 Jake The Snake Stable Japanese
Armory timing
5:34 Jack90 Armory
First extra TC
7:27 Jake The Snake Town Center
Fastest Heroic
8:16* Jack90 Apollo · estimated
Fortress timing
8:31 Jack90 Fortress
Fastest Mythic
11:31* Jack90 Artemis · estimated

Jack90

Hades · Blue
Win 2139 +1
EAPM
49.8
Favorite unit
Gastraphetoros
8 fielded
Total score
25,600
Military score
8,123
Economic score
15,777
Kills score
1,700
Units killed
56
Units lost
4
Buildings razed
26
Largest army
15
First expansion
12:55
Age path
AthenaClassical · Research start 4:32
ApolloHeroic · Research start 7:01
ArtemisMythic · Est. start 9:31
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Fast MythicMythic completed by 12:00.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Highest Score Most Kills Most Resources

Jake The Snake

Amaterasu · Red
Loss 1549 -1
EAPM
30.1
Favorite unit
Naginata Rider
8 fielded
Total score
16,640
Military score
4,924
Economic score
11,593
Kills score
123
Units killed
5
Units lost
46
Buildings razed
0
Largest army
20
First expansion
7:27
Age path
MinakatatomiClassical · Est. start 3:13
HachimanHeroic · Est. start 10:06
TakemikazuchiMythic · Est. start 12:32
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Largest Army Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Jack90Jake The Snake
Score
Total score Jack90
25,60061%16,64039%
Military score Jack90
8,12362%4,92438%
Economic score Jack90
15,77758%11,59342%
Kills score Jack90
1,70093%
Combat and army
Jack90Jake The Snake
56 Units killed 5
4 Units lost 46
26 Buildings razed 0
15 Largest army 20

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Jack90

Army · 15

Units

Gastraphetoros8
Petrobolos2
Achilles1
Ajax1
Chimera1
Chiron1
Perseus1

Technologies1 researched · 7 pre-queued

HusbandryPre-queued · 3:30
PickaxePre-queued · 3:44
Hand AxePre-queued · 3:45
Copper WeaponsPre-queued · 10:08
Copper ArmorPre-queued · 10:08
Copper ShieldsPre-queued · 10:11
Bronze Weapons11:23
Medium ArchersPre-queued · 16:30
Buildings 10 types
Farm9
House9
Storehouse9
Granary3
Town Center3
Archery Range2
Wall2
Armory1
Fortress1
Temple1
God powers 3 invoked
Earthquake1
Sentinel1
Underworld Passage1

Jake The Snake

Army · 20

Units

Naginata Rider8
Bushi6
Onna Musha4
Daimyo2

Technologies3 researched

Pickaxe9:38
Hand Axe11:24
Husbandry11:56
Buildings 12 types
House17
Watermill7
Shrine Japanese5
Mining Camp Japanese3
Dojo2
Guardhouse2
Stable Japanese2
Temple2
Wall2
Armory1
Castle1
Town Center1
God powers 4 invoked
Solar Shield2
Shogun1
Shrine Of The Hunt1