Replay-derived match flow, timings, and composition.

Advanced match analysis

Most Wanted vs Spartacus

Queue
Ranked 1v1 Supremacy
Map
Steppe
Map Seed
13217
Duration
17:44
Patch
19.17020
Played
· 1 day ago
Steppe map preview
MapSteppe
Winner
Most Wanted Tsukuyomi · Elo 1516 +14
17:44 Match length
Defeated
Spartacus Gaia · Elo 1440 -14
60.8% win probability Pre-match · Most Wanted favored win probability 39.2%
Key momentsIn match order
Fastest Classical
3:28* Most Wanted Inari Okami · estimated
First pressure
3:40 Most Wanted Stable Japanese
Armory timing
6:24 Most Wanted Armory
Fastest Heroic
8:51* Most Wanted Hachiman · estimated
Fortress timing
9:56 Most Wanted Castle
Fastest Mythic
16:38* Most Wanted Okuninushi · estimated

Most Wanted

Tsukuyomi · Blue
Win 1516 +14
EAPM
41.4
Favorite unit
Naginata Rider
34 fielded
Total score
28,118
Military score
15,815
Economic score
10,300
Kills score
2,167
Units killed
68
Units lost
53
Buildings razed
3
Largest army
69
First expansion
—
Age path
Inari OkamiClassical · Research start 2:43
HachimanHeroic · Est. start 7:54
OkuninushiMythic · Est. start 15:08
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Highest Score Largest Army Most Kills

Spartacus

Gaia · Red
Loss 1440 -14
EAPM
48.5
Favorite unit
Contarius
65 fielded
Total score
21,662
Military score
9,797
Economic score
10,345
Kills score
1,550
Units killed
54
Units lost
65
Buildings razed
2
Largest army
138
First expansion
—
Age path
OceanusClassical · Research start 2:45
TheiaHeroic · Research start 11:15
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Large army production138 military units
Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Most WantedSpartacus
Score
Total score Most Wanted
28,11856%21,66244%
Military score Most Wanted
15,81562%9,79738%
Economic score Spartacus
10,30050%10,34550%
Kills score Most Wanted
2,16758%1,55042%
Combat and army
Most WantedSpartacus
68 Units killed 54
53 Units lost 65
3 Buildings razed 2
69 Largest army 138

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Most Wanted

Army · 69

Units

Naginata Rider34
Yumi Horse Archer26
Daimyo5
Oyumi4

Technologies6 researched

Pickaxe4:23
Husbandry7:01
Copper Weapons9:19
Copper Armor12:10
Copper Shields16:16
Shaft Mine17:27
Buildings 8 types
House17
Mining Camp Japanese5
Watermill5
Stable Japanese4
Castle3
Shrine Japanese3
Armory1
Temple1
God powers 8 invoked
Shogun3
New Moon2
Swampland2
Sacred Gate1

Spartacus

Army · 138

Units

Contarius65
Murmillo30
Katapeltes12
Dryad11
Turma11
Destroyer6
Oracle2
Caladria1

Technologies10 researched · 3 pre-queued

Hand Axe3:17
PickaxePre-queued · 5:17
Husbandry6:27
Medium InfantryPre-queued · 7:28
Shaft MinePre-queued · 8:19
Copper Armor8:59
Bow Saw9:54
Copper Weapons11:22
Copper Shields11:22
Medium Archers11:41
Bronze Weapons13:02
Heavy Cavalry14:19
Plow17:15
Buildings 8 types
Military Barracks8
Manor6
Farm4
Counter Barracks2
Palace2
Armory1
Economic Guild1
Temple1
God powers 6 invoked
Carnivora2
Gaia Forest2
Hesperides Tree2