Replay-derived match flow, timings, and composition.

Advanced match analysis

SNOOPY vs arbnknght

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
28264
Duration
26:45
Patch
19.17020
Played
· 16 hours ago
Giza map preview
MapGiza
Winner
SNOOPY Freyr · Elo 1019 +14
26:45 Match length
Defeated
arbnknght Tsukuyomi · Elo 944 -14
60.6% win probability Pre-match · SNOOPY favored win probability 39.4%
Key momentsIn match order
First pressure
3:55 SNOOPY Hersir trained
Fastest Classical
4:50* arbnknght Inari Okami · estimated
Armory timing
6:57 SNOOPY Armory
First extra TC
7:05 arbnknght Town Center
Fastest Heroic
14:57* arbnknght Fujin · estimated
Fortress timing
15:09 arbnknght Castle
Market timing
15:52 SNOOPY Market
Fastest Mythic
26:41* SNOOPY Vidar · estimated

SNOOPY

Freyr · Blue
Win 1019 +14
EAPM
37.3
Favorite unit
Portable Ram
33 fielded
Total score
48,899
Military score
15,427
Economic score
29,854
Kills score
3,618
Units killed
123
Units lost
112
Buildings razed
39
Largest army
144
First expansion
8:19
Age path
UllrClassical · Est. start 4:31
AegirHeroic · Research start 16:33
VidarMythic · Research start 24:41
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Heavy walling7 wall build events
Large army production144 military units
Highest Score Largest Army Most Kills Most Resources

arbnknght

Tsukuyomi · Red
Loss 944 -14
EAPM
25.4
Favorite unit
Yari Spearman
17 fielded
Total score
32,591
Military score
13,451
Economic score
14,635
Kills score
4,505
Units killed
111
Units lost
119
Buildings razed
15
Largest army
71
First expansion
7:05
Age path
Inari OkamiClassical · Research start 4:05
FujinHeroic · Research start 14:01
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

SNOOPYarbnknght
Score
Total score SNOOPY
48,89960%32,59140%
Military score SNOOPY
15,42753%13,45147%
Economic score SNOOPY
29,85467%14,63533%
Kills score arbnknght
3,61845%4,50555%
Combat and army
SNOOPYarbnknght
123 Units killed 111
112 Units lost 119
39 Buildings razed 15
144 Largest army 71

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SNOOPY

Army · 144

Units

Portable Ram33
Raiding Cavalry33
Hersir28
Berserk23
Draugr12
Throwing Axeman9
Huskarl6

Technologies17 researched

Pickaxe1:03
Husbandry1:04
Medium Infantry7:30
Ballistics7:56
Copper Shields7:56
Medium Cavalry12:22
Copper Armor13:33
Copper Weapons13:33
Heavy Infantry18:37
Heavy Cavalry19:21
Hand Axe19:59
Shaft Mine21:04
Plow21:09
Bronze Shields21:34
Bronze Armor21:34
Bronze Weapons24:12
Crenellations25:03
Buildings 12 types
Farm59
House25
Longhouse7
Wall7
Great Hall6
Hill Fort5
Ox Cart Building5
Market4
Town Center4
Sentry Tower3
Temple3
Armory2
God powers 4 invoked
Asgardian Bastion1
Gullinbursti1
Inferno1
Tempest1

arbnknght

Army · 71

Units

Yari Spearman17
Yumi Archer14
Bushi10
Oni10
Kitsune8
Oyumi6
Naginata Rider4
Daimyo2

Technologies11 researched

Hand Axe2:51
Pickaxe4:52
Husbandry9:40
Crenellations10:48
Copper Weapons14:50
Copper Armor14:50
Copper Shields14:50
Bronze Weapons16:09
Bow Saw20:28
Bronze Armor23:54
Bronze Shields23:56
Buildings 14 types
Farm38
House15
Wall14
Watermill14
Shrine Japanese6
Guardhouse4
Mining Camp Japanese4
Sentry Tower2
Temple2
Town Center2
Armory1
Castle1
Dojo1
Stable Japanese1
God powers 2 invoked
New Moon1
Swampland1