Replay-derived match flow, timings, and composition.

Advanced match analysis

Frencou vs Mammash Reborn

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
15560
Duration
29:35
Patch
19.17020
Played
· 16 hours ago
Mirage map preview
MapMirage
Winner
Frencou Gaia · Elo 1394 +19
29:35 Match length
Defeated
Mammash Reborn Zeus · Elo 1420 -19
46.3% win probability Pre-match · Mammash Reborn favored · Upset win probability 53.7%
Key momentsIn match order
Fastest Classical
4:50* Frencou Oceanus · estimated
First pressure
4:52 Frencou Military Barracks
First extra TC
9:29 Mammash Reborn Town Center
Armory timing
11:39 Frencou Armory
Fortress timing
13:43 Frencou Palace
Market timing
13:54 Mammash Reborn Market
Fastest Heroic
14:24* Frencou Rheia · estimated
Fastest Mythic
16:43* Frencou Atlas · estimated

Frencou

Gaia · Blue
Win 1394 +19
EAPM
90.8
Favorite unit
Fanatic
172 fielded
Total score
61,202
Military score
28,936
Economic score
23,657
Kills score
8,631
Units killed
344
Units lost
153
Buildings razed
15
Largest army
270
First expansion
18:00
Age path
OceanusClassical · Est. start 3:50
RheiaHeroic · Est. start 13:09
AtlasMythic · Est. start 14:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling45 wall build events
Water commitment1 dock build events
Large army production270 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Mammash Reborn

Zeus · Red
Loss 1420 -19
EAPM
77.6
Favorite unit
Toxotes
85 fielded
Total score
36,083
Military score
11,425
Economic score
19,051
Kills score
5,607
Units killed
155
Units lost
347
Buildings razed
10
Largest army
304
First expansion
9:29
Age path
HermesClassical · Est. start 3:52
DionysusHeroic · Est. start 15:24
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water commitment1 dock build events
Market economy3,300 total resource volume
Large army production304 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

FrencouMammash Reborn
Score
Total score Frencou
61,20263%36,08337%
Military score Frencou
28,93672%11,42528%
Economic score Frencou
23,65755%19,05145%
Kills score Frencou
8,63161%5,60739%
Combat and army
FrencouMammash Reborn
344 Units killed 155
153 Units lost 347
15 Buildings razed 10
270 Largest army 304

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 3,300 total volume

Frencou

Bought

No buys

Sold

No sells

Total player market volume0

Mammash Reborn

Bought

No buys

Sold

Food700
Wood2,600
Total player market volume3,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Frencou

Army · 270

Units

Fanatic172
Murmillo50
Katapeltes24
Oracle12
Fire Siphon10
Caladria2

Technologies2 researched · 17 pre-queued

Medium InfantryPre-queued · 6:28
Husbandry9:25
Copper WeaponsPre-queued · 12:26
Copper ShieldsPre-queued · 12:27
Copper ArmorPre-queued · 12:27
PickaxePre-queued · 12:28
Hand AxePre-queued · 12:28
Heavy Infantry15:24
Champion InfantryPre-queued · 17:16
Bronze ArmorPre-queued · 17:55
PlowPre-queued · 18:28
Bow SawPre-queued · 19:58
Bronze WeaponsPre-queued · 21:15
Iron ArmorPre-queued · 21:15
Bronze ShieldsPre-queued · 21:15
Shaft MinePre-queued · 26:10
CrenellationsPre-queued · 26:33
Iron WeaponsPre-queued · 26:34
Iron ShieldsPre-queued · 26:34
Buildings 12 types
Wall45
Farm29
Economic Guild26
Manor13
Military Barracks12
Palace6
Town Center5
Market4
Counter Barracks2
Armory1
Dock1
Temple1
God powers 9 invoked
Carnivora4
Traitor3
Gaia Forest1
Implode1

Mammash Reborn

Army · 304

Units

Toxotes85
Hypaspist75
Hoplite64
Hippeus18
Peltast16
Centaur9
Heracles8
Hydra8
Petrobolos8
Jason7
Odysseus3
Prodromos2
Trireme1

Technologies13 researched · 5 pre-queued

Hand Axe6:07
Medium Archers11:40
Medium Infantry11:41
Pickaxe14:46
Heavy InfantryPre-queued · 14:51
Plow15:19
Medium Cavalry15:24
Shaft Mine21:14
Bow SawPre-queued · 21:15
Copper Armor21:19
BallisticsPre-queued · 21:20
Copper Weapons22:36
Copper ShieldsPre-queued · 22:36
Heavy Archers22:49
Crenellations26:34
Bronze Armor28:25
Bronze Weapons28:26
Bronze ShieldsPre-queued · 28:26
Buildings 13 types
Farm26
House19
Storehouse17
Granary10
Archery Range6
Military Academy4
Fortress3
Armory2
Market2
Temple2
Dock1
Stable1
Town Center1
God powers 5 invoked
Bolt2
Bronze2
Cease Fire1