Advanced match analysis
Frencou vs Mammash Reborn
- Queue
- Ranked 1v1 Supremacy
- Map
- Mirage
- Map Seed
- 15560
- Duration
- 29:35
- Patch
- 19.17020
- Played
- · 16 hours ago
Winner
Frencou
Gaia · Elo 1394 +19
29:35
Match length
Defeated
Mammash Reborn
Zeus · Elo 1420 -19
46.3% win probability
Pre-match · Mammash Reborn favored · Upset
win probability 53.7%
Key momentsIn match order
Frencou
Gaia · Blue- EAPM
- 90.8
- Favorite unit
- Fanatic 172 fielded
- Total score
- 61,202
- Military score
- 28,936
- Economic score
- 23,657
- Kills score
- 8,631
- Units killed
- 344
- Units lost
- 153
- Buildings razed
- 15
- Largest army
- 270
- First expansion
- 18:00
Age path
OceanusClassical · Est. start 3:50
RheiaHeroic · Est. start 13:09
AtlasMythic · Est. start 14:43
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom5 expansion build events
Heavy walling45 wall build events
Water commitment1 dock build events
Large army production270 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Mammash Reborn
Zeus · Red- EAPM
- 77.6
- Favorite unit
- Toxotes 85 fielded
- Total score
- 36,083
- Military score
- 11,425
- Economic score
- 19,051
- Kills score
- 5,607
- Units killed
- 155
- Units lost
- 347
- Buildings razed
- 10
- Largest army
- 304
- First expansion
- 9:29
Age path
HermesClassical · Est. start 3:52
DionysusHeroic · Est. start 15:24
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Water commitment1 dock build events
Market economy3,300 total resource volume
Large army production304 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
FrencouMammash Reborn
Score
Combat and army
FrencouMammash Reborn
344
Units killed
155
153
Units lost
347
15
Buildings razed
10
270
Largest army
304
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 3,300 total volume›
Frencou
Bought
No buys
Sold
No sells
Total player market volume0
Mammash Reborn
Bought
No buys
Sold
Total player market volume3,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.