Advanced match analysis
Jf33333222 vs hockeymachine1989
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 20976
- Duration
- 32:21
- Patch
- 19.17020
- Played
- · 16 hours ago
Winner
Jf33333222
Zeus · Elo 1033 +16
32:21
Match length
Defeated
hockeymachine1989
Zeus · Elo 1000 -16
54.7% win probability
Pre-match · Jf33333222 favored
win probability 45.3%
Key momentsIn match order
Jf33333222
Zeus · Blue- EAPM
- 51.2
- Favorite unit
- Hoplite 169 fielded
- Total score
- 59,047
- Military score
- 28,900
- Economic score
- 22,140
- Kills score
- 8,075
- Units killed
- 278
- Units lost
- 243
- Buildings razed
- 1
- Largest army
- 321
- First expansion
- 17:52
Age path
AthenaClassical · Research start 3:27
ApolloHeroic · Est. start 18:39
HeraMythic · Est. start 29:16
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom4 expansion build events
Large army production321 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
hockeymachine1989
Zeus · Red- EAPM
- 38.9
- Favorite unit
- Hippeus 113 fielded
- Total score
- 36,837
- Military score
- 12,310
- Economic score
- 18,336
- Kills score
- 6,191
- Units killed
- 245
- Units lost
- 278
- Buildings razed
- 2
- Largest army
- 294
- First expansion
- 23:47
Age path
AthenaClassical · Research start 3:14
DionysusHeroic · Research start 18:21
HeraMythic · Research start 28:48
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy1,800 total resource volume
Large army production294 military units
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Jf33333222hockeymachine1989
Score
Combat and army
Jf33333222hockeymachine1989
278
Units killed
245
243
Units lost
278
1
Buildings razed
2
321
Largest army
294
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,800 total volume›
Jf33333222
Bought
No buys
Sold
No sells
Total player market volume0
hockeymachine1989
Bought
No buys
Sold
Total player market volume1,800
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.