Replay-derived match flow, timings, and composition.

Advanced match analysis

Xiute vs BrasilKi

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
6534
Duration
20:53
Patch
19.17020
Played
· 16 hours ago
Alfheim map preview
MapAlfheim
Defeated
Xiute Demeter · Elo 1092 -16
20:53 Match length
Winner
BrasilKi Gaia · Elo 1132 +16
44.3% win probability Pre-match · BrasilKi favored win probability 55.7%
Key momentsIn match order
Fastest Classical
3:09* Xiute Pan · estimated
First extra TC
4:54 BrasilKi Town Center
First pressure
5:40 Xiute Stable
Armory timing
7:21 BrasilKi Armory
Market timing
8:01 BrasilKi Market
Fastest Heroic
10:06* BrasilKi Rheia · estimated
Fortress timing
10:27 BrasilKi Palace
Fastest Mythic
15:57* BrasilKi Atlas · estimated

Xiute

Demeter · Yellow
Loss 1092 -16
EAPM
62.5
Favorite unit
Lykaon Villager
28 fielded
Total score
32,511
Military score
12,305
Economic score
19,340
Kills score
923
Units killed
26
Units lost
83
Buildings razed
1
Largest army
116
First expansion
11:30
Age path
PanClassical · Est. start 2:09
HestiaHeroic · Est. start 9:06
PersephoneMythic · Est. start 15:16
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling11 wall build events
Large army production116 military units
Most Deaths

BrasilKi

Gaia · Red
Win 1132 +16
EAPM
25.2
Favorite unit
Contarius
17 fielded
Total score
58,022
Military score
28,366
Economic score
27,776
Kills score
1,948
Units killed
83
Units lost
22
Buildings razed
2
Largest army
81
First expansion
4:54
Age path
OceanusClassical · Est. start 3:44
RheiaHeroic · Est. start 8:51
AtlasMythic · Est. start 13:57
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling15 wall build events
Market economy1,300 total resource volume
Large army production81 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

XiuteBrasilKi
Score
Total score BrasilKi
32,51136%58,02264%
Military score BrasilKi
12,30530%28,36670%
Economic score BrasilKi
19,34041%27,77659%
Kills score BrasilKi
92332%1,94868%
Combat and army
XiuteBrasilKi
26 Units killed 83
83 Units lost 22
1 Buildings razed 2
116 Largest army 81

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,300 total volume

Xiute

Bought

No buys

Sold

No sells

Total player market volume0

BrasilKi

Bought

Food900

Sold

Wood400
Total player market volume1,300

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Xiute

Army · 116

Units

Lykaon Villager28
Hoplite27
Hypaspist23
Toxotes14
Peltast8
Hippeus7
Icarus3
Iolaus2
Orpheus2
Petrobolos2

Technologies13 researched · 3 pre-queued

Pickaxe5:07
Hand Axe7:23
Medium Cavalry8:34
Ballistics10:42
Copper Weapons10:43
Bow SawPre-queued · 11:38
Shaft MinePre-queued · 11:39
Medium Archers11:48
Copper Armor12:07
Copper Shields12:07
Heavy Archers13:01
Medium Infantry13:19
Heavy InfantryPre-queued · 15:20
Plow16:59
Bronze Weapons20:16
Bronze Armor20:16
Buildings 13 types
Farm62
House31
Wall11
Storehouse8
Granary6
Fortress3
Archery Range2
Military Academy2
Town Center2
Armory1
Market1
Stable1
Temple1
God powers 2 invoked
Arcadian Meadow1
Communal Hearth1

BrasilKi

Army · 81

Units

Contarius17
Arcus11
Murmillo11
Turma11
Katapeltes10
Fanatic8
Oracle6
Caladria4
Argus1
Behemoth1
Destroyer1

Technologies1 researched · 19 pre-queued

Hand Axe0:12
PickaxePre-queued · 0:15
HusbandryPre-queued · 4:56
Bow SawPre-queued · 4:57
Shaft MinePre-queued · 4:57
PlowPre-queued · 11:19
BallisticsPre-queued · 11:43
Copper ShieldsPre-queued · 11:43
Copper ArmorPre-queued · 11:43
Heavy CavalryPre-queued · 13:03
Medium ArchersPre-queued · 14:10
Medium InfantryPre-queued · 14:10
Heavy ArchersPre-queued · 15:35
Heavy InfantryPre-queued · 15:36
Champion InfantryPre-queued · 18:59
Champion ArchersPre-queued · 19:01
Champion CavalryPre-queued · 19:03
Bronze ShieldsPre-queued · 19:09
Bronze ArmorPre-queued · 19:09
Copper WeaponsPre-queued · 19:09
Buildings 11 types
Farm22
Wall15
Manor8
Counter Barracks6
Military Barracks5
Palace3
Town Center2
Armory1
Economic Guild1
Market1
Temple1
God powers 6 invoked
Gaia Forest3
Carnivora1
Implode1
Traitor1