Advanced match analysis
NeymarMD vs trollpack
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 27691
- Duration
- 15:22
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeated
NeymarMD
Poseidon · Elo 1843 -12
15:22
Match length
Winner
trollpack
Gaia · Elo 1945 +12
35.7% win probability
Pre-match · trollpack favored
win probability 64.3%
Key momentsIn match order
NeymarMD
Poseidon · Blue- EAPM
- 80.4
- Favorite unit
- Hippeus 23 fielded
- Total score
- 19,963
- Military score
- 7,037
- Economic score
- 12,037
- Kills score
- 889
- Units killed
- 28
- Units lost
- 76
- Buildings razed
- 0
- Largest army
- 66
- First expansion
- 4:15
Age path
HermesClassical · Research start 2:50
DionysusHeroic · Est. start 11:10
HephaestusMythic · Est. start 12:25
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling9 wall build events
Market economy200 total resource volume
Most Deaths
trollpack
Gaia · Red- EAPM
- 78.9
- Favorite unit
- Arcus 95 fielded
- Total score
- 32,543
- Military score
- 14,878
- Economic score
- 15,361
- Kills score
- 2,398
- Units killed
- 77
- Units lost
- 25
- Buildings razed
- 5
- Largest army
- 194
- First expansion
- 4:50
Age path
LetoClassical · Research start 3:41
RheiaHeroic · Est. start 10:10
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy1,300 total resource volume
Large army production194 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
NeymarMDtrollpack
Score
Combat and army
NeymarMDtrollpack
28
Units killed
77
76
Units lost
25
0
Buildings razed
5
66
Largest army
194
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,500 total volume›
NeymarMD
Bought
Sold
No sells
Total player market volume200
trollpack
Bought
Sold
Total player market volume1,300
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.