Replay-derived match flow, timings, and composition.

Advanced match analysis

Tonga94 vs PrincessUnsettle

Queue
Ranked 1v1 Supremacy
Map
Cloud Forest
Map Seed
18551
Duration
20:35
Patch
19.17020
Played
· 16 hours ago
Cloud Forest map preview
MapCloud Forest
Defeated
Tonga94 Huitzilopochtli · Elo 1511 -19
20:35 Match length
Winner
PrincessUnsettle Oranos · Elo 1492 +19
52.7% win probability Pre-match · Tonga94 favored · Upset win probability 47.3%
Key momentsIn match order
Fastest Classical
3:06* PrincessUnsettle Oceanus · estimated
First pressure
3:37 Tonga94 Warrior Priest trained
First extra TC
4:56 PrincessUnsettle Town Center
Armory timing
9:38 PrincessUnsettle Armory
Market timing
11:13 PrincessUnsettle Market
Fastest Heroic
12:23* PrincessUnsettle Theia · estimated
Fortress timing
16:51 PrincessUnsettle Palace
Fastest Mythic
19:51* PrincessUnsettle Hekate · estimated

Tonga94

Huitzilopochtli · Blue
Loss 1511 -19
EAPM
71.5
Favorite unit
Tequihua Archer
61 fielded
Total score
24,011
Military score
7,063
Economic score
13,886
Kills score
3,062
Units killed
112
Units lost
152
Buildings razed
2
Largest army
163
First expansion
9:15
Age path
PatecatlClassical · Research start 3:05
CoatlicueHeroic · Est. start 15:10
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling14 wall build events
Market economy1,700 total resource volume
Large army production163 military units
Most Deaths

PrincessUnsettle

Oranos · Red
Win 1492 +19
EAPM
63.9
Favorite unit
Contarius
42 fielded
Total score
36,807
Military score
14,957
Economic score
19,155
Kills score
2,695
Units killed
142
Units lost
109
Buildings razed
1
Largest army
162
First expansion
4:56
Age path
OceanusClassical · Est. start 2:06
TheiaHeroic · Est. start 11:08
HekateMythic · Est. start 17:51
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Market economy400 total resource volume
Large army production162 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Tonga94PrincessUnsettle
Score
Total score PrincessUnsettle
24,01139%36,80761%
Military score PrincessUnsettle
7,06332%14,95768%
Economic score PrincessUnsettle
13,88642%19,15558%
Kills score Tonga94
3,06253%2,69547%
Combat and army
Tonga94PrincessUnsettle
112 Units killed 142
152 Units lost 109
2 Buildings razed 1
163 Largest army 162

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 2,100 total volume

Tonga94

Bought

Food500

Sold

Wood1,200
Total player market volume1,700

PrincessUnsettle

Bought

No buys

Sold

Wood400
Total player market volume400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Tonga94

Army · 163

Units

Tequihua Archer61
Tlamanih Spearman55
Warrior Priest43
Centzon Totochtin4

Technologies3 researched · 4 pre-queued

PlowPre-queued · 12:27
Hand Axe14:36
Husbandry15:24
Pickaxe15:24
Shaft MinePre-queued · 18:42
Bow SawPre-queued · 18:44
Medium War Hut SoldiersPre-queued · 19:30
Buildings 9 types
Farm25
House16
Wall14
Calpulli8
War Hut4
Temple3
Town Center2
Armory1
Market1
God powers 3 invoked
Agave Bloom1
Blood Pact1
Earth Monster1

PrincessUnsettle

Army · 162

Units

Contarius42
Murmillo31
Arcus27
Turma22
Fanatic19
Dryad6
Katapeltes5
Oracle4
Caladria3
Destroyer2
Cheiroballista1

Technologies14 researched · 1 pre-queued

Pickaxe9:24
Hand Axe10:46
Plow11:46
Copper Armor11:50
Medium Infantry11:53
Medium ArchersPre-queued · 11:54
Bow Saw13:56
Shaft Mine14:11
Copper Weapons14:29
Copper Shields14:29
Heavy Cavalry14:52
Bronze Weapons16:55
Bronze Armor16:56
Heavy Infantry19:21
Bronze Shields20:28
Buildings 11 types
Farm11
Manor9
Military Barracks7
Sky Passage7
Counter Barracks4
Armory2
Market2
Palace2
Town Center2
Economic Guild1
Temple1
God powers 8 invoked
Carnivora3
Hesperides Tree2
Shockwave2
Tartarian Gate1