Advanced match analysis
LipolesSalva vs Kuawi
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 30580
- Duration
- 15:06
- Patch
- 19.17020
- Played
- · 16 hours ago
Defeated
<color=0,1,1,0,0,.4>LipolesSalva
Nuwa · Elo 1073 -14
15:06
Match length
Winner
Kuawi
Quetzalcoatl · Elo 1145 +14
39.8% win probability
Pre-match · Kuawi favored
win probability 60.2%
Key momentsIn match order
<color=0,1,1,0,0,.4>LipolesSalva
Nuwa · Purple- EAPM
- 55.8
- Favorite unit
- Dao Swordsman 39 fielded
- Total score
- 11,820
- Military score
- 4,280
- Economic score
- 6,988
- Kills score
- 552
- Units killed
- 19
- Units lost
- 90
- Buildings razed
- 0
- Largest army
- 105
- First expansion
- 12:35
Age path
XuannuClassical · Est. start 3:20
RushouHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
Large army production105 military units
Largest Army
Most Deaths
Most Improvements
Most Resources
Kuawi
Quetzalcoatl · Red- EAPM
- 43.3
- Favorite unit
- Tlamanih Spearman 25 fielded
- Total score
- 20,693
- Military score
- 8,687
- Economic score
- 10,019
- Kills score
- 2,029
- Units killed
- 90
- Units lost
- 32
- Buildings razed
- 0
- Largest army
- 53
- First expansion
- —
Age path
PatecatlClassical · Est. start 3:45
CoyolxauhquiHeroic · Est. start 7:08
TlalocMythic · Timing unavailable
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Heavy walling7 wall build events
Highest Score
Most Kills
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
<color=0,1,1,0,0,.4>LipolesSalvaKuawi
Score
Combat and army
<color=0,1,1,0,0,.4>LipolesSalvaKuawi
19
Units killed
90
90
Units lost
32
0
Buildings razed
0
105
Largest army
53
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.
<color=0,1,1,0,0,.4>LipolesSalva
Army · 105Units
Technologies0 researched · 4 pre-queued
Buildings ›7 types
God powers ›2 invoked
Kuawi
Army · 53Units
Technologies1 researched
Buildings ›9 types
God powers ›4 invoked
Monolith Of Tlaloc1