Replay-derived match flow, timings, and composition.

Advanced match analysis

DrCarballo vs Psykrow

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
30964
Duration
26:26
Patch
19.17020
Played
· 16 hours ago
Megalopolis map preview
MapMegalopolis
Winner
DrCarballo Zeus · Elo 853 +8
26:26 Match length
Defeated
Psykrow Huitzilopochtli · Elo 656 -8
75.7% win probability Pre-match · DrCarballo favored win probability 24.3%
Key momentsIn match order
Fastest Classical
4:10* Psykrow Malinalxochitl · estimated
First pressure
4:17 Psykrow Warrior Priest trained
First extra TC
6:28 Psykrow Town Center
Armory timing
8:58 Psykrow Armory
Fastest Heroic
11:43* Psykrow Coatlicue · estimated
Fortress timing
14:25 DrCarballo Fortress
Fastest Mythic
19:54* Psykrow Mictlantecutli · estimated

DrCarballo

Zeus · Blue
Win 853 +8
EAPM
27.2
Favorite unit
Toxotes
85 fielded
Total score
52,278
Military score
26,141
Economic score
22,033
Kills score
4,104
Units killed
133
Units lost
56
Buildings razed
8
Largest army
236
First expansion
8:02
Age path
AthenaClassical · Research start 4:33
DionysusHeroic · Research start 12:12
HephaestusMythic · Research start 22:20
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom4 expansion build events
Large army production236 military units
Highest Score Largest Army Most Improvements Most Kills

Psykrow

Huitzilopochtli · Red
Loss 656 -8
EAPM
38.1
Favorite unit
Coyote Warrior
51 fielded
Total score
48,792
Military score
14,345
Economic score
32,444
Kills score
2,003
Units killed
56
Units lost
138
Buildings razed
2
Largest army
140
First expansion
6:28
Age path
MalinalxochitlClassical · Est. start 3:10
CoatlicueHeroic · Est. start 10:28
MictlantecutliMythic · Research start 17:54
Opening read
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Large army production140 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

DrCarballoPsykrow
Score
Total score DrCarballo
52,27852%48,79248%
Military score DrCarballo
26,14165%14,34535%
Economic score Psykrow
22,03340%32,44460%
Kills score DrCarballo
4,10467%2,00333%
Combat and army
DrCarballoPsykrow
133 Units killed 56
56 Units lost 138
8 Buildings razed 2
236 Largest army 140

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DrCarballo

Army · 236

Units

Toxotes85
Prodromos68
Hypaspist60
Minotaur12
Petrobolos6
Heracles2
Jason2
Odysseus1

Technologies20 researched

Pickaxe2:51
Hand Axe5:10
Crenellations12:29
Copper Weapons12:57
Copper Shields13:12
Copper Armor13:15
Bow Saw13:44
Plow13:53
Bronze Weapons14:11
Ballistics14:13
Medium Archers15:12
Heavy Archers16:17
Medium Cavalry17:12
Bronze Shields17:20
Shaft Mine17:48
Bronze Armor18:16
Medium Infantry22:31
Champion Archers24:27
Heavy Infantry24:29
Heavy Cavalry24:31
Buildings 12 types
House17
Farm15
Fortress7
Storehouse7
Granary5
Sentry Tower4
Town Center4
Archery Range2
Stable2
Armory1
Military Academy1
Temple1
God powers 8 invoked
Bronze3
Bolt2
Restoration2
Plenty Vault1

Psykrow

Army · 140

Units

Coyote Warrior51
Jaguar Rider30
Tequihua Archer20
Tlamanih Spearman18
Warrior Priest17
Ayotochtli4

Technologies12 researched

Hand Axe6:49
Pickaxe6:52
Plow7:29
Medium War Hut Soldiers10:09
Husbandry10:33
Ballistics10:38
Heavy War Hut Soldiers16:47
Shaft Mine18:20
Bow Saw19:02
Heavy Great Temple Soldiers20:02
Medium Nobles Hut Soldiers25:11
Heavy Nobles Hut Soldiers25:42
Buildings 10 types
Farm40
House16
Calpulli10
Nobles Hut5
Great Temple3
Temple3
War Hut3
Town Center2
Armory1
Spike Trap1
God powers 3 invoked
Blood Pact1
Earth Monster1
Infestation1