Advanced match analysis
Asgeirr Den Sanne-Týr Søn vs NeymarMD
- Queue
- Ranked 1v1 Supremacy
- Map
- Yellow River
- Map Seed
- 622
- Duration
- 13:26
- Patch
- 19.17020
- Played
- · 18 hours ago
Winner
Asgeirr Den Sanne-Týr Søn
Odin · Elo 1950 +13
13:26
Match length
Defeated
NeymarMD
Poseidon · Elo 1855 -13
63.3% win probability
Pre-match · Asgeirr Den Sanne-Týr Søn favored
win probability 36.7%
Key momentsIn match order
Asgeirr Den Sanne-Týr Søn
Odin · Blue- EAPM
- 119.1
- Favorite unit
- Hirdman 23 fielded
- Total score
- 13,863
- Military score
- 6,904
- Economic score
- 5,923
- Kills score
- 1,048
- Units killed
- 36
- Units lost
- 30
- Buildings razed
- 5
- Largest army
- 83
- First expansion
- —
Age path
FreyjaClassical · Est. start 3:15
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling12 wall build events
Large army production83 military units
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
NeymarMD
Poseidon · Red- EAPM
- 97.9
- Favorite unit
- Hippeus 35 fielded
- Total score
- 10,626
- Military score
- 4,009
- Economic score
- 5,904
- Kills score
- 743
- Units killed
- 32
- Units lost
- 36
- Buildings razed
- 1
- Largest army
- 54
- First expansion
- —
Age path
HermesClassical · Research start 2:16
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling21 wall build events
Most Deaths
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Asgeirr Den Sanne-Týr SønNeymarMD
Score
Combat and army
Asgeirr Den Sanne-Týr SønNeymarMD
36
Units killed
32
30
Units lost
36
5
Buildings razed
1
83
Largest army
54
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.