Replay-derived match flow, timings, and composition.

Advanced match analysis

✪ snow vs trollpack

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
7005
Duration
13:58
Patch
19.17020
Played
· 18 hours ago
Mirage map preview
MapMirage
Winner
✪ snow Zeus · Elo 1750 +25
13:58 Match length
Defeated
trollpack Ra · Elo 1933 -25
25.9% win probability Pre-match · trollpack favored · Upset win probability 74.1%
Key momentsIn match order
Fastest Classical
4:29* ✪ snow Athena · estimated
First extra TC
5:05 ✪ snow Town Center
First pressure
5:17 trollpack Barracks
Armory timing
6:13 trollpack Armory
Market timing
6:14 trollpack Market
Fastest Heroic
8:58* trollpack Sekhmet · estimated
Fortress timing
9:47 ✪ snow Fortress

✪ snow

Zeus · Blue
Win 1750 +25
EAPM
60.4
Favorite unit
Hoplite
48 fielded
Total score
20,969
Military score
8,492
Economic score
10,407
Kills score
2,095
Units killed
92
Units lost
51
Buildings razed
5
Largest army
106
First expansion
5:05
Age path
AthenaClassical · Research start 3:29
DionysusHeroic · Est. start 8:49
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling11 wall build events
Water commitment1 dock build events
Large army production106 military units
Highest Score Largest Army Most Kills Most Resources

trollpack

Ra · Red
Loss 1933 -25
EAPM
96.8
Favorite unit
Slinger
150 fielded
Total score
14,183
Military score
5,535
Economic score
7,232
Kills score
1,416
Units killed
51
Units lost
92
Buildings razed
1
Largest army
260
First expansion
—
Age path
PtahClassical · Research start 4:00
SekhmetHeroic · Est. start 7:43
MythicNot reached
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Market economy1,000 total resource volume
Large army production260 military units
Most Deaths Most Improvements

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

✪ snowtrollpack
Score
Total score ✪ snow
20,96960%14,18340%
Military score ✪ snow
8,49261%5,53539%
Economic score ✪ snow
10,40759%7,23241%
Kills score ✪ snow
2,09560%1,41640%
Combat and army
✪ snowtrollpack
92 Units killed 51
51 Units lost 92
5 Buildings razed 1
106 Largest army 260

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

✪ snow

Bought

No buys

Sold

No sells

Total player market volume0

trollpack

Bought

No buys

Sold

Food1,000
Total player market volume1,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

✪ snow

Army · 106

Units

Hoplite48
Peltast32
Toxotes23
Jason2
Heracles1

Technologies6 researched · 5 pre-queued

Hand Axe8:48
Pickaxe8:48
HusbandryPre-queued · 10:05
Bow Saw10:07
Copper Armor10:08
Medium InfantryPre-queued · 11:30
Medium Archers11:59
Heavy ArchersPre-queued · 12:30
Copper ShieldsPre-queued · 12:32
Shaft MinePre-queued · 13:21
Ballistics13:30
Buildings 11 types
House20
Wall11
Storehouse6
Granary4
Military Academy4
Archery Range3
Armory1
Dock1
Fortress1
Temple1
Town Center1
God powers 3 invoked
Bolt1
Bronze1
Restoration1

trollpack

Army · 260

Units

Slinger150
Axeman96
Siege Tower5
Spearman5
Scarab4

Technologies9 researched · 1 pre-queued

Pickaxe2:38
Hand Axe4:03
Medium Spearmen7:19
Copper Weapons8:48
Copper Armor8:48
Copper Shields8:48
Ballistics8:50
Bow SawPre-queued · 9:41
Medium Slingers12:09
Medium Axemen12:24
Buildings 14 types
House16
Obelisk12
Barracks5
Wall5
Mining Camp3
Granary2
Armory1
Dock1
Lumber Camp1
Market1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 2 invoked
Citadel1
Rain1