Replay-derived match flow, timings, and composition.

Advanced match analysis

dungey350 vs diego_doso

Queue
Ranked 1v1 Supremacy
Map
Oasis
Map Seed
27917
Duration
11:33
Patch
19.17020
Played
· 18 hours ago
Oasis map preview
MapOasis
Winner
dungey350 Poseidon · Elo 1186 +14
11:33 Match length
Defeated
diego_doso Odin · Elo 1120 -14
59.4% win probability Pre-match · dungey350 favored win probability 40.6%
Key momentsIn match order
First pressure
3:10 diego_doso Hersir trained
Fastest Classical
4:05* dungey350 Hermes · estimated
Armory timing
7:20 diego_doso Armory
First extra TC
10:18 diego_doso Town Center

dungey350

Poseidon · Yellow
Win 1186 +14
EAPM
40.0
Favorite unit
Hippeus
15 fielded
Total score
12,019
Military score
6,294
Economic score
5,362
Kills score
363
Units killed
20
Units lost
8
Buildings razed
0
Largest army
32
First expansion
—
Age path
HermesClassical · Est. start 3:05
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Heavy walling6 wall build events
Highest Score Most Kills Most Resources

diego_doso

Odin · Red
Loss 1120 -14
EAPM
30.6
Favorite unit
Hirdman
11 fielded
Total score
10,738
Military score
5,290
Economic score
5,206
Kills score
242
Units killed
8
Units lost
19
Buildings razed
0
Largest army
29
First expansion
10:18
Age path
FreyjaClassical · Est. start 3:39
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Largest Army Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

dungey350diego_doso
Score
Total score dungey350
12,01953%10,73847%
Military score dungey350
6,29454%5,29046%
Economic score dungey350
5,36251%5,20649%
Kills score dungey350
36360%24240%
Combat and army
dungey350diego_doso
20 Units killed 8
8 Units lost 19
0 Buildings razed 0
32 Largest army 29

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

dungey350

Army · 32

Units

Hippeus15
Toxotes7
Hoplite5
Centaur3
Atalanta1
Theseus1

Technologies2 researched

Hand Axe7:11
Medium Cavalry9:48
Buildings 9 types
House10
Wall6
Storehouse4
Granary3
Stable3
Archery Range1
Armory1
Military Academy1
Temple1
God powers 2 invoked
Cease Fire1
Lure1

diego_doso

Army · 29

Units

Hirdman11
Raiding Cavalry10
Hersir8

Technologies4 researched

Pickaxe4:36
Medium Infantry6:56
Copper Shields7:38
Crenellations9:18
Buildings 7 types
House10
Longhouse3
Great Hall2
Ox Cart Building2
Armory1
Temple1
Town Center1
God powers 2 invoked
Forest Fire1
Great Hunt1