Replay-derived match flow, timings, and composition.

Advanced match analysis

GzRacer vs hockeymachine1989

Queue
Ranked 1v1 Supremacy
Map
Mirage
Map Seed
29637
Duration
9:17
Patch
19.17020
Played
· 17 hours ago
Mirage map preview
MapMirage
Defeated
GzRacer Odin · Elo 911 -15
9:17 Match length
Winner
hockeymachine1989 Zeus · Elo 1029 +12
33.6% win probability Pre-match · hockeymachine1989 favored win probability 66.4%
Key momentsIn match order
Fastest Classical
3:54* hockeymachine1989 Athena · estimated
First pressure
3:58 hockeymachine1989 Military Academy

GzRacer

Odin · Blue
Loss 911 -15
EAPM
32.0
Favorite unit
Raiding Cavalry
13 fielded
Total score
8,014
Military score
2,670
Economic score
5,326
Kills score
40
Units killed
2
Units lost
28
Buildings razed
0
Largest army
38
First expansion
—
Age path
FreyjaClassical · Research start 5:04
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water BoomExisting water-opening timing signal.
Water commitment1 dock build events
Most Deaths Most Resources

hockeymachine1989

Zeus · Red
Win 1029 +12
EAPM
29.0
Favorite unit
Hoplite
13 fielded
Total score
10,880
Military score
5,540
Economic score
4,667
Kills score
685
Units killed
29
Units lost
2
Buildings razed
2
Largest army
26
First expansion
—
Age path
AthenaClassical · Research start 2:54
HeroicNot reached
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Water commitment1 dock build events
Highest Score Largest Army Most Kills

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

GzRacerhockeymachine1989
Score
Total score hockeymachine1989
8,01442%10,88058%
Military score hockeymachine1989
2,67033%5,54067%
Economic score GzRacer
5,32653%4,66747%
Kills score hockeymachine1989
68594%
Combat and army
GzRacerhockeymachine1989
2 Units killed 29
28 Units lost 2
0 Buildings razed 2
38 Largest army 26

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GzRacer

Army · 38

Units

Raiding Cavalry13
Hersir11
Throwing Axeman9
Berserk5

Technologies3 researched

Hand Axe2:01
Pickaxe4:02
Medium Cavalry7:03
Buildings 6 types
House5
Longhouse3
Great Hall2
Ox Cart Building2
Dock1
Temple1
God powers 1 invoked
Great Hunt1

hockeymachine1989

Army · 26

Units

Hoplite13
Toxotes9
Minotaur2
Heracles1
Jason1

Technologies3 researched

Hand Axe3:30
Medium Infantry6:46
Medium Archers8:56
Buildings 8 types
House8
Archery Range1
Dock1
Farm1
Granary1
Military Academy1
Storehouse1
Temple1
God powers 1 invoked
Restoration1