Replay-derived match flow, timings, and composition.

Advanced match analysis

UrosIV vs higornog96

Queue
Ranked 1v1 Supremacy
Map
Nile Shallows
Map Seed
6390
Duration
9:50
Patch
19.17020
Played
· 17 hours ago
Nile Shallows map preview
MapNile Shallows
Defeated
UrosIV Ra · Elo 1253 -21
9:50 Match length
Winner
higornog96 Loki · Elo 1177 +21
60.8% win probability Pre-match · UrosIV favored · Upset win probability 39.2%
Key momentsIn match order
First pressure
3:24 higornog96 Hersir trained
Fastest Classical
4:01* higornog96 Heimdall · estimated

UrosIV

Ra · Blue
Loss 1253 -21
EAPM
40.8
Favorite unit
Axeman
40 fielded
Total score
8,456
Military score
3,795
Economic score
4,305
Kills score
356
Units killed
14
Units lost
28
Buildings razed
0
Largest army
80
First expansion
—
Age path
PtahClassical · Research start 3:21
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Large army production80 military units
Most Deaths Most Improvements

higornog96

Loki · Yellow
Win 1177 +21
EAPM
19.9
Favorite unit
Hersir
17 fielded
Total score
10,467
Military score
4,214
Economic score
5,630
Kills score
623
Units killed
28
Units lost
14
Buildings razed
4
Largest army
39
First expansion
—
Age path
HeimdallClassical · Est. start 3:01
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

UrosIVhigornog96
Score
Total score higornog96
8,45645%10,46755%
Military score higornog96
3,79547%4,21453%
Economic score higornog96
4,30543%5,63057%
Kills score higornog96
35636%62364%
Combat and army
UrosIVhigornog96
14 Units killed 28
28 Units lost 14
0 Buildings razed 4
80 Largest army 39

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

UrosIV

Army · 80

Units

Axeman40
Slinger35
Wadjet5

Technologies1 researched

Medium Axemen8:34
Buildings 10 types
House14
Obelisk7
Barracks3
Granary2
Lumber Camp1
Mining Camp1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers None invoked

No god powers recorded.

higornog96

Army · 39

Units

Hersir17
Throwing Axeman17
Raiding Cavalry4
Einheri1

Technologies0 researched

No key technologies recorded.

Buildings 5 types
House12
Ox Cart Building4
Great Hall1
Longhouse1
Temple1
God powers 1 invoked
Spy1