Replay-derived match flow, timings, and composition.

Advanced match analysis

Josedlp_94 vs NatTheTacocat

Queue
Ranked 1v1 Supremacy
Map
Elysium
Map Seed
19294
Duration
21:02
Patch
19.17020
Played
· 17 hours ago
Elysium map preview
MapElysium
Defeated
Josedlp_94 Tsukuyomi · Elo 825 -40
21:02 Match length
Winner
NatTheTacocat Thor · Elo 782 +21
56.2% win probability Pre-match · Josedlp_94 favored · Upset win probability 43.8%
Key momentsIn match order
First pressure
1:31 NatTheTacocat Hersir trained
Fastest Classical
3:48* NatTheTacocat Freyja · estimated
Armory timing
4:03 NatTheTacocat Dwarven Armory
First extra TC
10:24 Josedlp_94 Town Center
Fastest Heroic
12:53* NatTheTacocat Skadi · estimated
Fortress timing
13:52 NatTheTacocat Hill Fort

Josedlp_94

Tsukuyomi · Blue
Loss 825 -40
EAPM
16.7
Favorite unit
Naginata Rider
13 fielded
Total score
25,945
Military score
9,609
Economic score
15,061
Kills score
1,275
Units killed
51
Units lost
60
Buildings razed
1
Largest army
41
First expansion
10:24
Age path
Inari OkamiClassical · Est. start 3:05
HachimanHeroic · Est. start 15:04
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling13 wall build events
Highest Score Most Deaths Most Improvements

NatTheTacocat

Thor · Mint
Win 782 +21
EAPM
21.3
Favorite unit
Hersir
27 fielded
Total score
24,709
Military score
12,760
Economic score
10,562
Kills score
1,399
Units killed
63
Units lost
51
Buildings razed
9
Largest army
63
First expansion
—
Age path
FreyjaClassical · Est. start 2:48
SkadiHeroic · Est. start 11:38
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling19 wall build events
Largest Army Most Kills Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Josedlp_94NatTheTacocat
Score
Total score Josedlp_94
25,94551%24,70949%
Military score NatTheTacocat
9,60943%12,76057%
Economic score Josedlp_94
15,06159%10,56241%
Kills score NatTheTacocat
1,27548%1,39952%
Combat and army
Josedlp_94NatTheTacocat
51 Units killed 63
60 Units lost 51
1 Buildings razed 9
41 Largest army 63

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Josedlp_94

Army · 41

Units

Naginata Rider13
Yari Spearman12
Samurai7
Yumi Archer5
Bushi4

Technologies4 researched

Pickaxe10:42
Husbandry10:47
Plow18:11
Hand Axe19:28
Buildings 13 types
Farm19
Wall13
Watermill9
House8
Shrine Japanese4
Mining Camp Japanese3
Castle2
Guardhouse2
Armory1
Dojo1
Stable Japanese1
Temple1
Town Center1
God powers 2 invoked
New Moon1
Swampland1

NatTheTacocat

Army · 63

Units

Hersir27
Hirdman14
Raiding Cavalry9
Portable Ram7
Frost Giant3
Valkyrie3

Technologies7 researched

Copper Shields6:48
Pickaxe10:02
Hand Axe10:05
Husbandry11:21
Medium Infantry12:32
Heavy Infantry17:27
Plow19:38
Buildings 10 types
Wall19
House16
Farm15
Sentry Tower5
Great Hall3
Hill Fort3
Longhouse3
Ox Cart Building2
Dwarven Armory1
Temple1
God powers 2 invoked
Dwarven Mine1
Forest Fire1