Advanced match analysis
Dagon vs taylorerhardt1
- Queue
- Ranked 1v1 Supremacy
- Map
- Alfheim
- Map Seed
- 25313
- Duration
- 24:08
- Patch
- 19.17020
- Played
- · 17 hours ago
Defeated
Dagon
Susanoo · Elo 1617 -16
24:08
Match length
Winner
taylorerhardt1
Gaia · Elo 1657 +16
44.3% win probability
Pre-match · taylorerhardt1 favored
win probability 55.7%
Key momentsIn match order
Dagon
Susanoo · Yellow- EAPM
- 69.0
- Favorite unit
- Naginata Rider 58 fielded
- Total score
- 39,313
- Military score
- 17,887
- Economic score
- 15,616
- Kills score
- 5,810
- Units killed
- 180
- Units lost
- 235
- Buildings razed
- 2
- Largest army
- 224
- First expansion
- 5:06
Age path
MinakatatomiClassical · Research start 3:45
RaijinHeroic · Research start 12:00
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom2 expansion build events
Heavy walling26 wall build events
Large army production224 military units
Most Deaths
Most Improvements
taylorerhardt1
Gaia · Red- EAPM
- 62.4
- Favorite unit
- Arcus 91 fielded
- Total score
- 52,111
- Military score
- 23,015
- Economic score
- 22,700
- Kills score
- 6,396
- Units killed
- 240
- Units lost
- 176
- Buildings razed
- 25
- Largest army
- 311
- First expansion
- 5:08
Age path
OceanusClassical · Research start 3:17
TheiaHeroic · Est. start 9:50
AtlasMythic · Est. start 19:31
Opening read
Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Multi-TC boom3 expansion build events
Heavy walling8 wall build events
Market economy1,400 total resource volume
Large army production311 military units
Highest Score
Largest Army
Most Kills
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
Dagontaylorerhardt1
Score
Combat and army
Dagontaylorerhardt1
180
Units killed
240
235
Units lost
176
2
Buildings razed
25
224
Largest army
311
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 1,400 total volume›
Dagon
Bought
No buys
Sold
No sells
Total player market volume0
taylorerhardt1
Bought
Sold
Total player market volume1,400
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.