Advanced match analysis
Popscribble + Pidgeoni vs MattBoGgard + esba_snake
- Queue
- Ranked 2v2 Supremacy
- Map
- Oasis
- Map Seed
- 29905
- Duration
- 19:24
- Patch
- 19.17020
- Played
- · 17 hours ago
Victory
Team Elo 1244
Popscribble
Oranos · Elo 1215 +13
Pidgeoni
Zeus · Elo 1274 +11
19:24
Match length
Defeat
Team Elo 1132
MattBoGgard
Poseidon · Elo 1227 -16
esba_snake
Huitzilopochtli · Elo 1037 -8
65.6% win probability
Pre-match · Popscribble + Pidgeoni favored
win probability 34.4%
Key momentsIn match order
Popscribble
Oranos · Purple · Team 1- EAPM
- 23.7
- Favorite unit
- Katapeltes 36 fielded
- Total score
- 30,737
- Military score
- 11,836
- Economic score
- 16,903
- Kills score
- 2,058
- Units killed
- 66
- Units lost
- 42
- Buildings razed
- 0
- Largest army
- 72
- First expansion
- 4:22
Age path
OceanusClassical · Research start 2:43
HyperionHeroic · Research start 14:08
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Multi-TC boom2 expansion build events
Heavy walling20 wall build events
Highest Score
Largest Army
Most Improvements
Most Kills
Most Resources
MattBoGgard
Poseidon · Red · Team 2- EAPM
- 52.4
- Favorite unit
- Hippeus 38 fielded
- Total score
- 21,906
- Military score
- 8,605
- Economic score
- 12,248
- Kills score
- 1,087
- Units killed
- 43
- Units lost
- 75
- Buildings razed
- 4
- Largest army
- 85
- First expansion
- 13:09
Age path
HermesClassical · Est. start 2:39
AphroditeHeroic · Est. start 7:54
MythicNot reached
Opening read
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Large army production85 military units
Most Deaths
Pidgeoni
Zeus · Yellow · Team 1- EAPM
- 56.0
- Favorite unit
- Hoplite 31 fielded
- Total score
- 28,538
- Military score
- 12,694
- Economic score
- 14,616
- Kills score
- 1,228
- Units killed
- 32
- Units lost
- 6
- Buildings razed
- 9
- Largest army
- 43
- First expansion
- 17:28
Age path
HermesClassical · Est. start 2:23
ApolloHeroic · Timing unavailable
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Heavy walling19 wall build events
No post-game awards
esba_snake
Huitzilopochtli · Green · Team 2- EAPM
- 34.2
- Favorite unit
- Warrior Priest 16 fielded
- Total score
- 17,582
- Military score
- 7,683
- Economic score
- 9,824
- Kills score
- 75
- Units killed
- 4
- Units lost
- 34
- Buildings razed
- 0
- Largest army
- 57
- First expansion
- —
Age path
MalinalxochitlClassical · Est. start 2:12
ItzpapalotlHeroic · Est. start 14:23
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Market economy700 total resource volume
No post-game awards
Post-game stats
Match report
Bar length is the absolute value, so players compare directly. Segments show what each total is made of.
PopscribbleMattBoGgardPidgeoniesba_snake
Score composition
MilitaryEconomyKills score
Popscribble
30,737
MattBoGgard
21,906
Pidgeoni
28,538
esba_snake
17,582
Units killed vs lost
KilledLost
Popscribble
66 / 42
MattBoGgard
43 / 75
Pidgeoni
32 / 6
esba_snake
4 / 34
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow 700 total volume›
Popscribble
Bought
No buys
Sold
No sells
Total player market volume0
MattBoGgard
Bought
No buys
Sold
No sells
Total player market volume0
Pidgeoni
Bought
No buys
Sold
No sells
Total player market volume0
esba_snake
Bought
Sold
Total player market volume700
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.