Advanced match analysis
tessie60 vs KilluaZoldyc
- Queue
- Ranked 1v1 Supremacy
- Map
- Tundra
- Map Seed
- 1518
- Duration
- 21:07
- Patch
- 19.17020
- Played
- · 1 day ago
Defeated
tessie60
Freyr · Elo 1005 -15
21:07
Match length
Winner
KilluaZoldyc
Nuwa · Elo 1061 +15
42.0% win probability
Pre-match · KilluaZoldyc favored
win probability 58.0%
Key momentsIn match order
tessie60
Freyr · Blue- EAPM
- 30.6
- Favorite unit
- Raiding Cavalry 22 fielded
- Total score
- 17,393
- Military score
- 4,059
- Economic score
- 11,571
- Kills score
- 1,763
- Units killed
- 62
- Units lost
- 55
- Buildings razed
- 1
- Largest army
- 41
- First expansion
- 16:37
Age path
UllrClassical · Research start 3:25
AegirHeroic · Research start 17:44
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Heavy walling12 wall build events
Most Kills
KilluaZoldyc
Nuwa · Red- EAPM
- 52.5
- Favorite unit
- White Horse Cavalry 26 fielded
- Total score
- 32,842
- Military score
- 10,405
- Economic score
- 20,344
- Kills score
- 2,093
- Units killed
- 57
- Units lost
- 65
- Buildings razed
- 23
- Largest army
- 89
- First expansion
- 8:01
Age path
HoutuClassical · Research start 3:22
GoumangHeroic · Est. start 12:49
GonggongMythic · Research start 18:18
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Large army production89 military units
Highest Score
Largest Army
Most Deaths
Most Improvements
Most Resources
Post-game stats
Match report
Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.
tessie60KilluaZoldyc
Score
Combat and army
tessie60KilluaZoldyc
62
Units killed
57
55
Units lost
65
1
Buildings razed
23
41
Largest army
89
Chronology
Timeline
Hover or focus an event to read it.
Key
Key event
Unit
Hero
Myth unit
Building
Technology
God power
Pre-queued technology
Batch · 1 layer per 5 training queues
Age completion
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match flow
Military production
Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed›
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.