Replay-derived match flow, timings, and composition.

Advanced match analysis

Rveliz147 vs sephirawk

Queue
Ranked 1v1 Supremacy
Map
Alfheim
Map Seed
26630
Duration
22:58
Patch
19.17020
Played
· 1 day ago
Alfheim map preview
MapAlfheim
Winner
Rveliz147 Hades · Elo 969 +15
22:58 Match length
Defeated
sephirawk Amaterasu · Elo 922 -15
56.7% win probability Pre-match · Rveliz147 favored win probability 43.3%
Key momentsIn match order
Fastest Classical
4:19* Rveliz147 Athena · estimated
First extra TC
5:37 Rveliz147 Town Center
Armory timing
6:04 sephirawk Armory
First pressure
7:10 Rveliz147 Archery Range
Fastest Heroic
10:14* sephirawk Raijin · estimated
Fortress timing
14:01 Rveliz147 Fortress
Fastest Mythic
17:22* Rveliz147 Artemis · estimated
Market timing
20:57 sephirawk Market

Rveliz147

Hades · Blue
Win 969 +15
EAPM
31.3
Favorite unit
Hoplite
40 fielded
Total score
55,510
Military score
28,117
Economic score
23,581
Kills score
3,868
Units killed
98
Units lost
66
Buildings razed
18
Largest army
153
First expansion
5:37
Age path
AthenaClassical · Research start 3:19
AphroditeHeroic · Est. start 12:07
ArtemisMythic · Est. start 15:22
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Multi-TC boom4 expansion build events
Large army production153 military units
Highest Score Largest Army Most Improvements Most Kills

sephirawk

Amaterasu · Red
Loss 922 -15
EAPM
18.9
Favorite unit
Shinobi
42 fielded
Total score
44,844
Military score
12,645
Economic score
30,251
Kills score
1,948
Units killed
70
Units lost
95
Buildings razed
2
Largest army
110
First expansion
7:48
Age path
MinakatatomiClassical · Research start 4:19
RaijinHeroic · Research start 8:59
MythicNot reached
Opening read
2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Late ClassicalClassical completed after 5:00 on a standard land opening.
Multi-TC boom2 expansion build events
Large army production110 military units
Most Deaths Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

Rveliz147sephirawk
Score
Total score Rveliz147
55,51055%44,84445%
Military score Rveliz147
28,11769%12,64531%
Economic score sephirawk
23,58144%30,25156%
Kills score Rveliz147
3,86867%1,94833%
Combat and army
Rveliz147sephirawk
98 Units killed 70
66 Units lost 95
18 Buildings razed 2
153 Largest army 110

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Rveliz147

Army · 153

Units

Hoplite40
Toxotes39
Peltast31
Hypaspist30
Petrobolos6
Achilles2
Ajax2
Chiron2
Perseus1

Technologies19 researched · 3 pre-queued

Medium Archers7:53
Medium Infantry7:53
Hand Axe11:09
Pickaxe11:10
Husbandry11:12
Plow11:12
Shaft MinePre-queued · 13:36
Bow SawPre-queued · 13:37
Copper Weapons13:42
Copper Armor13:42
Copper Shields13:42
Ballistics13:43
Heavy Infantry14:08
Heavy ArchersPre-queued · 14:39
Bronze Weapons17:59
Bronze Armor17:59
Bronze Shields17:59
Champion Infantry18:24
Champion Archers18:27
Iron Weapons22:46
Iron Armor22:46
Iron Shields22:47
Buildings 12 types
Farm29
Storehouse19
House16
Archery Range5
Military Academy5
Wall5
Town Center4
Granary3
Sentry Tower3
Armory1
Fortress1
Temple1
God powers 5 invoked
Curse2
Earthquake1
Restoration1
Sentinel1

sephirawk

Army · 110

Units

Shinobi42
Samurai35
Onna Musha20
Wanyudo13

Technologies14 researched

Hand Axe4:32
Pickaxe4:38
Plow6:15
Copper Weapons8:18
Copper Armor8:19
Copper Shields8:19
Medium Dojo Soldiers10:28
Bronze Weapons10:32
Shaft Mine11:45
Bow Saw13:44
Bronze Armor13:46
Bronze Shields13:47
Ballistics13:47
Heavy Dojo Soldiers14:07
Buildings 10 types
Farm41
House17
Dojo16
Shrine Japanese13
Watermill9
Mining Camp Japanese4
Temple4
Market3
Town Center2
Armory1
God powers 8 invoked
Solar Shield4
Shrine Of The Hunt2
Thunder Burst2