Replay-derived match flow, timings, and composition.

Advanced match analysis

King Roar vs Lucas cabeça

Queue
Ranked 1v1 Supremacy
Map
Megalopolis
Map Seed
18376
Duration
17:44
Patch
19.17020
Played
· 1 day ago
Megalopolis map preview
MapMegalopolis
Winner
King Roar Ra · Elo 1179 +19
17:44 Match length
Defeated
Lucas cabeça Tsukuyomi · Elo 1203 -19
46.6% win probability Pre-match · Lucas cabeça favored · Upset win probability 53.4%
Key momentsIn match order
Fastest Classical
4:04* Lucas cabeça Inari Okami · estimated
First pressure
4:23 Lucas cabeça Stable Japanese
Armory timing
5:30 King Roar Armory
First extra TC
5:30 Lucas cabeça Town Center
Fastest Heroic
8:15* King Roar Sobek · estimated
Fortress timing
8:40 King Roar Migdol Stronghold
Fastest Mythic
16:25* King Roar Horus · estimated

King Roar

Ra · Yellow
Win 1179 +19
EAPM
47.9
Favorite unit
Axeman
39 fielded
Total score
25,067
Military score
12,293
Economic score
10,958
Kills score
1,822
Units killed
63
Units lost
32
Buildings razed
6
Largest army
67
First expansion
—
Age path
PtahClassical · Est. start 3:55
SobekHeroic · Est. start 7:00
HorusMythic · Est. start 14:25
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Heavy walling10 wall build events
Most Kills

Lucas cabeça

Tsukuyomi · Red
Loss 1203 -19
EAPM
43.2
Favorite unit
Yari Spearman
26 fielded
Total score
30,871
Military score
9,765
Economic score
20,434
Kills score
672
Units killed
33
Units lost
62
Buildings razed
11
Largest army
71
First expansion
5:30
Age path
Inari OkamiClassical · Research start 3:19
HachimanHeroic · Est. start 12:52
OkuninushiMythic · Timing unavailable
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Highest Score Largest Army Most Deaths Most Improvements Most Resources

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

King RoarLucas cabeça
Score
Total score Lucas cabeça
25,06745%30,87155%
Military score King Roar
12,29356%9,76544%
Economic score Lucas cabeça
10,95835%20,43465%
Kills score King Roar
1,82273%67227%
Combat and army
King RoarLucas cabeça
63 Units killed 33
32 Units lost 62
6 Buildings razed 11
67 Largest army 71

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

King Roar

Army · 67

Units

Axeman39
Camel Rider15
Petsuchos6
Avenger4
War Elephant2
Siege Tower1

Technologies3 researched · 2 pre-queued

Pickaxe1:17
Heavy Camel Riders10:27
Plow11:56
Copper ArmorPre-queued · 14:04
Copper WeaponsPre-queued · 14:05
Buildings 15 types
Obelisk18
House16
Farm11
Wall10
Granary6
Barracks4
Mining Camp4
Armory1
Lumber Camp1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers 2 invoked
Locust Swarm1
Tornado1

Lucas cabeça

Army · 71

Units

Yari Spearman26
Naginata Rider24
Bushi8
Tengu4
Yumi Archer4
Kitsune3
Daimyo2

Technologies7 researched · 3 pre-queued

Hand Axe8:29
Pickaxe9:18
Copper WeaponsPre-queued · 12:34
Copper ArmorPre-queued · 12:34
Copper ShieldsPre-queued · 12:35
Bow Saw13:29
Plow13:42
Ballistics16:13
Heavy Guardhouse Soldiers16:26
Husbandry16:59
Buildings 12 types
Farm35
House17
Watermill6
Guardhouse4
Stable Japanese4
Mining Camp Japanese3
Shrine Japanese3
Wall2
Armory1
Castle1
Temple1
Town Center1
God powers 3 invoked
New Moon1
Shogun1
Swampland1