Replay-derived match flow, timings, and composition.

Advanced match analysis

✪ snow vs sebmayer996

Queue
Ranked 1v1 Supremacy
Map
Giza
Map Seed
9599
Duration
12:22
Patch
19.17020
Played
· 1 day ago
Giza map preview
MapGiza
Winner
✪ snow Poseidon · Elo 1699 +2
12:22 Match length
Defeated
sebmayer996 Isis · Elo 1236 -2
93.5% win probability Pre-match · ✪ snow favored win probability 6.5%
Key momentsIn match order
First pressure
3:20 ✪ snow Stable
Fastest Classical
3:31* ✪ snow Hermes · estimated
Market timing
4:45 sebmayer996 Market
Fastest Heroic
7:30* sebmayer996 Sobek · estimated
Fortress timing
7:51 sebmayer996 Migdol Stronghold
First extra TC
10:42 sebmayer996 Town Center
Armory timing
11:18 ✪ snow Armory

✪ snow

Poseidon · Blue
Win 1699 +2
EAPM
51.8
Favorite unit
Hippeus
38 fielded
Total score
13,593
Military score
7,618
Economic score
5,560
Kills score
506
Units killed
32
Units lost
11
Buildings razed
7
Largest army
47
First expansion
—
Age path
HermesClassical · Est. start 2:31
HeroicNot reached
MythicNot reached
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Highest Score Largest Army Most Improvements Most Kills Most Resources

sebmayer996

Isis · Red
Loss 1236 -2
EAPM
56.5
Favorite unit
Camel Rider
13 fielded
Total score
10,213
Military score
2,588
Economic score
7,244
Kills score
381
Units killed
11
Units lost
36
Buildings razed
0
Largest army
13
First expansion
10:42
Age path
AnubisClassical · Est. start 2:53
SobekHeroic · Est. start 6:15
MythicNot reached
Opening read
1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Fast ClassicalClassical completed before 4:00 on a standard land opening.
Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Heavy walling12 wall build events
Market economy1,000 total resource volume
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

✪ snowsebmayer996
Score
Total score ✪ snow
13,59357%10,21343%
Military score ✪ snow
7,61875%2,58825%
Economic score sebmayer996
5,56043%7,24457%
Kills score ✪ snow
50657%38143%
Combat and army
✪ snowsebmayer996
32 Units killed 11
11 Units lost 36
7 Buildings razed 0
47 Largest army 13

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow 1,000 total volume

✪ snow

Bought

No buys

Sold

No sells

Total player market volume0

sebmayer996

Bought

Food300

Sold

Food500
Wood200
Total player market volume1,000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

✪ snow

Army · 47

Units

Hippeus38
Centaur7
Atalanta1
Theseus1

Technologies3 researched · 1 pre-queued

Pickaxe5:31
Hand Axe6:47
Medium Cavalry8:48
Copper ArmorPre-queued · 12:13
Buildings 6 types
House15
Stable5
Storehouse3
Granary2
Armory1
Temple1
God powers 1 invoked
Lure1

sebmayer996

Army · 13

Units

Camel Rider13

Technologies0 researched · 1 pre-queued

PickaxePre-queued · 8:06
Buildings 13 types
House19
Wall12
Obelisk10
Farm2
Granary2
Lumber Camp2
Mining Camp2
Market1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers 3 invoked
Locust Swarm1
Plague Of Serpents1
Prosperity1