Replay-derived match flow, timings, and composition.

Advanced match analysis

c4r_lit0s vs henriquegmeireles

Queue
Ranked 1v1 Supremacy
Map
Blue Lagoon
Map Seed
22840
Duration
21:09
Patch
19.17020
Played
· 17 hours ago
Blue Lagoon map preview
MapBlue Lagoon
Winner
c4r_lit0s Gaia · Elo 946 +13
21:09 Match length
Defeated
henriquegmeireles Zeus · Elo 846 -13
64.0% win probability Pre-match · c4r_lit0s favored win probability 36.0%
Key momentsIn match order
First pressure
4:23 henriquegmeireles Stable
Fastest Classical
4:46* c4r_lit0s Oceanus · estimated
First extra TC
7:41 henriquegmeireles Town Center
Armory timing
9:58 henriquegmeireles Armory
Fastest Heroic
13:16* henriquegmeireles Dionysus · estimated
Fortress timing
13:39 henriquegmeireles Fortress
Fastest Mythic
19:26* c4r_lit0s Atlas · estimated

c4r_lit0s

Gaia · Blue
Win 946 +13
EAPM
24.4
Favorite unit
Contarius
36 fielded
Total score
38,795
Military score
15,475
Economic score
20,403
Kills score
2,917
Units killed
69
Units lost
35
Buildings razed
22
Largest army
103
First expansion
15:48
Age path
OceanusClassical · Research start 3:46
TheiaHeroic · Research start 12:04
AtlasMythic · Research start 17:26
Opening read
1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production103 military units
Highest Score Largest Army Most Improvements Most Kills Most Resources

henriquegmeireles

Zeus · Red
Loss 846 -13
EAPM
25.7
Favorite unit
Hoplite
38 fielded
Total score
26,402
Military score
6,305
Economic score
18,905
Kills score
1,263
Units killed
38
Units lost
69
Buildings razed
1
Largest army
94
First expansion
7:41
Age path
AthenaClassical · Est. start 3:54
DionysusHeroic · Est. start 12:01
MythicNot reached
Opening read
2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Early MilitaryMeaningful trained combat units were produced during the early opening.
Multi-TC boom2 expansion build events
Large army production94 military units
Most Deaths

Post-game stats

Match report

Score bars split each stat between players; a gold outline marks the leader. Combat bars grow out from the centre, scaled to the larger side.

c4r_lit0shenriquegmeireles
Score
Total score c4r_lit0s
38,79560%26,40240%
Military score c4r_lit0s
15,47571%6,30529%
Economic score c4r_lit0s
20,40352%18,90548%
Kills score c4r_lit0s
2,91770%1,26330%
Combat and army
c4r_lit0shenriquegmeireles
69 Units killed 38
35 Units lost 69
22 Buildings razed 1
103 Largest army 94

Chronology

Timeline

Hover or focus an event to read it.
Key Key event Unit Hero Myth unit Building Technology God power Pre-queued technology Batch · 1 layer per 5 training queues Age completion

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match flow

Military production

Cumulative military units trained. Markers show Town Centers, fortresses and Age completions.

Tempo

EAPM over time

Estimated actions per minute from replay commands, sampled each minute.
Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

c4r_lit0s

Army · 103

Units

Contarius36
Arcus20
Katapeltes14
Turma13
Cheiroballista8
Dryad8
Caladria2
Oracle2

Technologies10 researched · 1 pre-queued

Medium Archers6:25
Husbandry7:51
Hand Axe9:28
Plow9:30
Medium Infantry10:06
Pickaxe11:31
Heavy Cavalry14:56
Heavy Archers17:57
Bow Saw18:31
Shaft MinePre-queued · 18:31
Champion Cavalry19:54
Buildings 9 types
Farm39
Manor8
Military Barracks7
Counter Barracks2
Town Center2
Armory1
Economic Guild1
Palace1
Temple1
God powers 7 invoked
Carnivora2
Gaia Forest2
Hesperides Tree2
Implode1

henriquegmeireles

Army · 94

Units

Hoplite38
Hippeus33
Minotaur16
Petrobolos3
Heracles2
Jason1
Odysseus1

Technologies9 researched

Pickaxe6:37
Medium Cavalry9:52
Hand Axe10:32
Copper Weapons10:34
Copper Shields10:38
Plow11:32
Copper Armor15:57
Medium Infantry16:32
Shaft Mine19:43
Buildings 11 types
Farm29
House20
Storehouse13
Granary9
Military Academy8
Stable7
Archery Range3
Temple2
Town Center2
Armory1
Fortress1
God powers 3 invoked
Bolt1
Bronze1
Restoration1